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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-25 22:44:33 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-26 00:20:20 +0300
commitc9f7a3b32a39aec2c7826f2ffa9939fd705e7237 (patch)
tree009def8c360ace12f15143bddad06f7ebef4ea16 /source/blender/blenkernel/intern/particle_system.c
parent768706c6a58fe6b93f3534ca65d1912cbf066e68 (diff)
Fix T55207, fix T55208: hair not positioned correctly after subsurf.
The problem was that the particle system modifier was reading ob->derivedDeform during modifier stack evaluation. Due to the mesh -> DM conversion this was no longer set leading to wrong results. In fact we don't really need the deformed mesh, just the original mesh topology for face/poly index remapping. So the solution is to use that instead.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r--source/blender/blenkernel/intern/particle_system.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 6c454cfa0b1..cba0721ab3f 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -311,7 +311,7 @@ int psys_get_tot_child(Scene *scene, ParticleSystem *psys, const bool use_render
/* Distribution */
/************************************************/
-void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_deformed, ParticleSystem *psys)
+void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_original, ParticleSystem *psys)
{
/* use for building derived mesh mapping info:
*
@@ -350,7 +350,7 @@ void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_deformed, Partic
origindex_poly= NULL;
}
else {
- totelem = mesh_deformed->totface;
+ totelem = mesh_original->totface;
origindex = CustomData_get_layer(&mesh_final->fdata, CD_ORIGINDEX);
/* for face lookups we need the poly origindex too */
@@ -414,7 +414,7 @@ void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_deformed, Partic
pa->num_dmcache = DMCACHE_NOTFOUND;
}
else { /* FROM_FACE/FROM_VOLUME */
- pa->num_dmcache = psys_particle_dm_face_lookup(mesh_final, mesh_deformed, pa->num, pa->fuv, nodearray);
+ pa->num_dmcache = psys_particle_dm_face_lookup(mesh_final, mesh_original, pa->num, pa->fuv, nodearray);
}
}
}
@@ -3242,7 +3242,7 @@ static void hair_step(ParticleSimulationData *sim, float cfra, const bool use_re
if (psys->recalc & PSYS_RECALC_RESET) {
/* need this for changing subsurf levels */
- psys_calc_dmcache(sim->ob, sim->psmd->mesh_final, sim->psmd->mesh_deformed, psys);
+ psys_calc_dmcache(sim->ob, sim->psmd->mesh_final, sim->psmd->mesh_original, psys);
if (psys->clmd)
cloth_free_modifier(psys->clmd);