diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-03-15 14:06:46 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-03-15 15:57:52 +0300 |
commit | f274332bb3c116316d3fc81a23e1f771082e2e7a (patch) | |
tree | f73dbc3f019dc2b2862b720022dd99d52546dc41 /source/blender/blenkernel/intern/pbvh.c | |
parent | 6d8a25920db54cf46896644ff78495a32d43d6e4 (diff) |
Remove commented out code from pbvh.c
Code was commented out in 2009
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh.c')
-rw-r--r-- | source/blender/blenkernel/intern/pbvh.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index 549d8798cd7..b0f9875eaac 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -1739,24 +1739,6 @@ void BKE_pbvh_node_draw(PBVHNode *node, void *data_v) { PBVHNodeDrawData *data = data_v; -#if 0 - /* XXX: Just some quick code to show leaf nodes in different colors */ - float col[3]; - float spec[3] = {0.0f, 0.0f, 0.0f}; - - if (0) { //is_partial) { - col[0] = (rand() / (float)RAND_MAX); col[1] = col[2] = 0.6; - } - else { - srand((long long)node); - for (int i = 0; i < 3; ++i) - col[i] = (rand() / (float)RAND_MAX) * 0.3 + 0.7; - } - - GPU_basic_shader_colors(col, spec, 0, 1.0f); - glColor3f(1, 0, 0); -#endif - if (!(node->flag & PBVH_FullyHidden)) { GPU_draw_pbvh_buffers(node->draw_buffers, data->setMaterial, |