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authorPablo Dobarro <pablodp606@gmail.com>2020-04-15 22:09:43 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-04-20 03:10:42 +0300
commit65aaa13a0001610e9d8727b916e413c4c0d9761e (patch)
tree8f5be8af6094f4667ed789ec8adb0b997c51ed22 /source/blender/blenkernel/intern/pbvh.c
parent35cbf3b5dcd21e327922dbc16e5abae047da68c4 (diff)
Fix T75662: Surface Smooth filter not checking face sets
In the main mesh filter loop vertex that do not have the active face set are skipped, so in the following surface smooth displacement loop these vertices were deformed using an uninitialized laplacian_disp value. Now the main loop initializes the laplacian_disp for all vertices and the deformation based on face sets is skipped in the second loop. Reviewed By: jbakker Maniphest Tasks: T75662 Differential Revision: https://developer.blender.org/D7443
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh.c')
0 files changed, 0 insertions, 0 deletions