diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-04-25 13:15:20 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2015-04-25 13:15:20 +0300 |
commit | 89f5a09ab4660cd0d5bdf4b82899549b50ee2f16 (patch) | |
tree | fabb8b3c17e787888615b8abdd72082f005fcd54 /source/blender/blenkernel/intern/pbvh_bmesh.c | |
parent | a7381cca34fb84eac486a5c65469e43895f75d66 (diff) |
Cleanup: use 8 space indent for multi-line args
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_bmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/pbvh_bmesh.c | 66 |
1 files changed, 39 insertions, 27 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c index 5977243a21c..bc193b74343 100644 --- a/source/blender/blenkernel/intern/pbvh_bmesh.c +++ b/source/blender/blenkernel/intern/pbvh_bmesh.c @@ -667,8 +667,9 @@ static bool check_mask(EdgeQueueContext *eq_ctx, BMVert *v) return (BM_ELEM_CD_GET_FLOAT(v, eq_ctx->cd_vert_mask_offset) < 1.0f); } -static void edge_queue_insert(EdgeQueueContext *eq_ctx, BMEdge *e, - float priority) +static void edge_queue_insert( + EdgeQueueContext *eq_ctx, BMEdge *e, + float priority) { BMVert **pair; @@ -694,8 +695,9 @@ static void edge_queue_insert(EdgeQueueContext *eq_ctx, BMEdge *e, } } -static void long_edge_queue_edge_add(EdgeQueueContext *eq_ctx, - BMEdge *e) +static void long_edge_queue_edge_add( + EdgeQueueContext *eq_ctx, + BMEdge *e) { #ifdef USE_EDGEQUEUE_TAG if (EDGE_QUEUE_TEST(e) == false) @@ -765,8 +767,9 @@ static void long_edge_queue_edge_add_recursive( } #endif /* USE_EDGEQUEUE_EVEN_SUBDIV */ -static void short_edge_queue_edge_add(EdgeQueueContext *eq_ctx, - BMEdge *e) +static void short_edge_queue_edge_add( + EdgeQueueContext *eq_ctx, + BMEdge *e) { #ifdef USE_EDGEQUEUE_TAG if (EDGE_QUEUE_TEST(e) == false) @@ -779,8 +782,9 @@ static void short_edge_queue_edge_add(EdgeQueueContext *eq_ctx, } } -static void long_edge_queue_face_add(EdgeQueueContext *eq_ctx, - BMFace *f) +static void long_edge_queue_face_add( + EdgeQueueContext *eq_ctx, + BMFace *f) { if (edge_queue_tri_in_sphere(eq_ctx->q, f)) { BMLoop *l_iter; @@ -805,8 +809,9 @@ static void long_edge_queue_face_add(EdgeQueueContext *eq_ctx, } } -static void short_edge_queue_face_add(EdgeQueueContext *eq_ctx, - BMFace *f) +static void short_edge_queue_face_add( + EdgeQueueContext *eq_ctx, + BMFace *f) { if (edge_queue_tri_in_sphere(eq_ctx->q, f)) { BMLoop *l_iter; @@ -829,9 +834,10 @@ static void short_edge_queue_face_add(EdgeQueueContext *eq_ctx, * * The highest priority (lowest number) is given to the longest edge. */ -static void long_edge_queue_create(EdgeQueueContext *eq_ctx, - PBVH *bvh, const float center[3], - float radius) +static void long_edge_queue_create( + EdgeQueueContext *eq_ctx, + PBVH *bvh, const float center[3], + float radius) { int n; @@ -877,9 +883,10 @@ static void long_edge_queue_create(EdgeQueueContext *eq_ctx, * * The highest priority (lowest number) is given to the shortest edge. */ -static void short_edge_queue_create(EdgeQueueContext *eq_ctx, - PBVH *bvh, const float center[3], - float radius) +static void short_edge_queue_create( + EdgeQueueContext *eq_ctx, + PBVH *bvh, const float center[3], + float radius) { int n; @@ -920,8 +927,9 @@ static void bm_edges_from_tri(BMesh *bm, BMVert *v_tri[3], BMEdge *e_tri[3]) e_tri[2] = BM_edge_create(bm, v_tri[2], v_tri[0], NULL, BM_CREATE_NO_DOUBLE); } -static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh, - BMEdge *e, BLI_Buffer *edge_loops) +static void pbvh_bmesh_split_edge( + EdgeQueueContext *eq_ctx, PBVH *bvh, + BMEdge *e, BLI_Buffer *edge_loops) { BMVert *v_new; float co_mid[3], no_mid[3]; @@ -1037,8 +1045,9 @@ static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh, BM_edge_kill(bvh->bm, e); } -static bool pbvh_bmesh_subdivide_long_edges(EdgeQueueContext *eq_ctx, PBVH *bvh, - BLI_Buffer *edge_loops) +static bool pbvh_bmesh_subdivide_long_edges( + EdgeQueueContext *eq_ctx, PBVH *bvh, + BLI_Buffer *edge_loops) { bool any_subdivided = false; @@ -1295,9 +1304,10 @@ static bool pbvh_bmesh_collapse_short_edges( /************************* Called from pbvh.c *************************/ -bool pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3], - const float ray_normal[3], float *dist, - bool use_original) +bool pbvh_bmesh_node_raycast( + PBVHNode *node, const float ray_start[3], + const float ray_normal[3], float *dist, + bool use_original) { bool hit = false; @@ -1433,8 +1443,9 @@ static void pbvh_bmesh_node_layers_reset(PBVH *bvh) /* Build a PBVH from a BMesh */ -void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log, - const int cd_vert_node_offset, const int cd_face_node_offset) +void BKE_pbvh_build_bmesh( + PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log, + const int cd_vert_node_offset, const int cd_face_node_offset) { BMIter iter; BMFace *f; @@ -1474,8 +1485,9 @@ void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log, } /* Collapse short edges, subdivide long edges */ -bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode, - const float center[3], float radius) +bool BKE_pbvh_bmesh_update_topology( + PBVH *bvh, PBVHTopologyUpdateMode mode, + const float center[3], float radius) { /* 2 is enough for edge faces - manifold edge */ BLI_buffer_declare_static(BMLoop *, edge_loops, BLI_BUFFER_NOP, 2); |