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authorClément Foucault <foucault.clem@gmail.com>2022-01-26 22:25:16 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-01-26 22:27:16 +0300
commitaf87b6d8cb75d9d625378dee25d726a0d55f75c6 (patch)
treeb400a9a7e8d63dc2e60c45e988e969798c066d3b /source/blender/blenkernel/intern/pbvh_bmesh.c
parent42d2c96d4cceab46de8eebf30497e7399a2998e0 (diff)
parent57dfec79f4ab1ceeb8c5f6049aa03e779e7871c0 (diff)
Merge branch 'master' into draw-viewport-data
# Conflicts: # source/blender/draw/DRW_engine_types.h # source/blender/draw/intern/draw_manager.c # source/blender/draw/intern/draw_manager.h # source/blender/draw/intern/draw_manager_profiling.c # source/blender/draw/intern/draw_manager_text.h # source/blender/draw/intern/draw_texture_pool.cc # source/blender/draw/intern/draw_texture_pool.h # source/blender/draw/intern/draw_view_data.cc # source/blender/draw/intern/draw_view_data.h # source/blender/editors/space_view3d/view3d_draw.c # source/blender/gpu/GPU_texture.h # source/blender/gpu/GPU_viewport.h # source/blender/gpu/intern/gpu_shader_create_info_private.hh # source/blender/gpu/intern/gpu_viewport.c
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_bmesh.c')
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c8
1 files changed, 1 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index c30f94a4cf6..6f57448b0ab 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -15,7 +15,7 @@
*/
/** \file
- * \ingroup bli
+ * \ingroup bke
*/
#include "MEM_guardedalloc.h"
@@ -1875,7 +1875,6 @@ static void pbvh_bmesh_create_nodes_fast_recursive(
/***************************** Public API *****************************/
-/* Build a PBVH from a BMesh */
void BKE_pbvh_build_bmesh(PBVH *pbvh,
BMesh *bm,
bool smooth_shading,
@@ -1953,7 +1952,6 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh,
MEM_freeN(nodeinfo);
}
-/* Collapse short edges, subdivide long edges */
bool BKE_pbvh_bmesh_update_topology(PBVH *pbvh,
PBVHTopologyUpdateMode mode,
const float center[3],
@@ -2031,10 +2029,6 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *pbvh,
return modified;
}
-/* In order to perform operations on the original node coordinates
- * (currently just raycast), store the node's triangles and vertices.
- *
- * Skips triangles that are hidden. */
void BKE_pbvh_bmesh_node_save_orig(BMesh *bm, PBVHNode *node)
{
/* Skip if original coords/triangles are already saved */