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authorCampbell Barton <ideasman42@gmail.com>2013-01-17 03:10:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-17 03:10:32 +0400
commitba5e6380bea30c4194479adfec18debfa32fc018 (patch)
treed30eca83be31e2eee66a4612121fee4c7640fd25 /source/blender/blenkernel/intern/pbvh_bmesh.c
parent3f647ed6afd268dc808659b5a7978e55de1a0611 (diff)
code cleanup: rename BMVert *v[3]; --> 'v_tri', since 'v' is normally for single verts.
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_bmesh.c')
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c61
1 files changed, 31 insertions, 30 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 46324b4207b..e864cc085b6 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -290,9 +290,9 @@ static BMVert *pbvh_bmesh_vert_create(PBVH *bvh, int node_index,
return v;
}
-static BMFace *pbvh_bmesh_face_create(PBVH *bvh, int node_index, BMVert *v1,
- BMVert *v2, BMVert *v3,
- const BMFace *UNUSED(example))
+static BMFace *pbvh_bmesh_face_create(PBVH *bvh, int node_index,
+ BMVert *v1, BMVert *v2, BMVert *v3,
+ const BMFace *UNUSED(example))
{
BMFace *f;
void *val = SET_INT_IN_POINTER(node_index);
@@ -465,14 +465,14 @@ typedef struct {
static int edge_queue_tri_in_sphere(const EdgeQueue *q, BMFace *f)
{
- BMVert *v[3];
+ BMVert *v_tri[3];
float c[3];
/* Get closest point in triangle to sphere center */
- // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
- BM_face_as_array_vert_tri(f, v);
+ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3);
+ BM_face_as_array_vert_tri(f, v_tri);
- closest_on_tri_to_point_v3(c, q->center, v[0]->co, v[1]->co, v[2]->co);
+ closest_on_tri_to_point_v3(c, q->center, v_tri[0]->co, v_tri[1]->co, v_tri[2]->co);
/* Check if triangle intersects the sphere */
return ((len_squared_v3v3(q->center, c) <= q->radius_squared));
@@ -767,31 +767,32 @@ static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1,
* really buy anything. */
deleted_faces->count = 0;
BM_ITER_ELEM (f, &bm_iter, v2, BM_FACES_OF_VERT) {
- BMVert *v[3];
+ BMVert *v_tri[3];
BMFace *existing_face;
PBVHNode *n;
int ni;
/* Get vertices, replace use of v2 with v1 */
- // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
- BM_face_as_array_vert_tri(f, v);
+ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3);
+ BM_face_as_array_vert_tri(f, v_tri);
for (i = 0; i < 3; i++) {
- if (v[i] == v2)
- v[i] = v1;
+ if (v_tri[i] == v2) {
+ v_tri[i] = v1;
+ }
}
/* Check if a face using these vertices already exists. If so,
* skip adding this face and mark the existing one for
* deletion as well. Prevents extraneous "flaps" from being
* created. */
- if (BM_face_exists(v, 3, &existing_face)) {
+ if (BM_face_exists(v_tri, 3, &existing_face)) {
BLI_assert(existing_face);
BLI_buffer_append(deleted_faces, BMFace *, existing_face);
}
else {
n = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
ni = n - bvh->nodes;
- pbvh_bmesh_face_create(bvh, ni, v[0], v[1], v[2], f);
+ pbvh_bmesh_face_create(bvh, ni, v_tri[0], v_tri[1], v_tri[2], f);
/* Ensure that v1 is in the new face's node */
if (!BLI_ghash_haskey(n->bm_unique_verts, v1) &&
@@ -806,21 +807,21 @@ static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1,
/* Delete the tagged faces */
for (i = 0; i < deleted_faces->count; i++) {
BMFace *f_del = BLI_buffer_at(deleted_faces, BMFace *, i);
- BMVert *v[3];
+ BMVert *v_tri[3];
int j;
- // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f_del, (void **)v, 3);
- BM_face_as_array_vert_tri(f_del, v);
+ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f_del, (void **)v_tri, 3);
+ BM_face_as_array_vert_tri(f_del, v_tri);
/* Check if any of the face's vertices are now unused, if so
remove them from the PBVH */
for (j = 0; j < 3; j++) {
- if (v[j] != v2 && BM_vert_face_count(v[j]) == 0) {
- BLI_ghash_insert(deleted_verts, v[j], NULL);
- pbvh_bmesh_vert_remove(bvh, v[j]);
+ if (v_tri[j] != v2 && BM_vert_face_count(v_tri[j]) == 0) {
+ BLI_ghash_insert(deleted_verts, v_tri[j], NULL);
+ pbvh_bmesh_vert_remove(bvh, v_tri[j]);
}
else {
- v[j] = NULL;
+ v_tri[j] = NULL;
}
}
@@ -830,9 +831,9 @@ static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1,
/* Delete unused vertices */
for (j = 0; j < 3; j++) {
- if (v[j]) {
- BM_log_vert_removed(bvh->bm, bvh->bm_log, v[j]);
- BM_vert_kill(bvh->bm, v[j]);
+ if (v_tri[j]) {
+ BM_log_vert_removed(bvh->bm, bvh->bm_log, v_tri[j]);
+ BM_vert_kill(bvh->bm, v_tri[j]);
}
}
}
@@ -928,14 +929,14 @@ int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
BLI_assert(f->len == 3);
if (f->len == 3) {
- BMVert *v[3];
+ BMVert *v_tri[3];
- // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
- BM_face_as_array_vert_tri(f, v);
+ // BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v_tri, 3);
+ BM_face_as_array_vert_tri(f, v_tri);
hit |= ray_face_intersection(ray_start, ray_normal,
- v[0]->co,
- v[1]->co,
- v[2]->co,
+ v_tri[0]->co,
+ v_tri[1]->co,
+ v_tri[2]->co,
NULL, dist);
}
}