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authorNicholas Bishop <nicholasbishop@gmail.com>2012-12-30 22:25:36 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-12-30 22:25:36 +0400
commitec258542e2b537c4292fd9214d898fa5d3864ef9 (patch)
tree5ccf99350ade330a2c5dd85623c71e7e7619f117 /source/blender/blenkernel/intern/pbvh_intern.h
parentd383c324131f6b295512403c367dc3b932a1de90 (diff)
Code cleanup: move PBVH/PBVHNode structs into new header file
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_intern.h')
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h138
1 files changed, 138 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
new file mode 100644
index 00000000000..fe996536609
--- /dev/null
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -0,0 +1,138 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __PBVH_INTERN_H__
+#define __PBVH_INTERN_H__
+
+/* Axis-aligned bounding box */
+typedef struct {
+ float bmin[3], bmax[3];
+} BB;
+
+/* Axis-aligned bounding box with centroid */
+typedef struct {
+ float bmin[3], bmax[3], bcentroid[3];
+} BBC;
+
+struct PBVHNode {
+ /* Opaque handle for drawing code */
+ GPU_Buffers *draw_buffers;
+
+ /* Voxel bounds */
+ BB vb;
+ BB orig_vb;
+
+ /* For internal nodes, the offset of the children in the PBVH
+ * 'nodes' array. */
+ int children_offset;
+
+ /* Pointer into the PBVH prim_indices array and the number of
+ * primitives used by this leaf node.
+ *
+ * Used for leaf nodes in both mesh- and multires-based PBVHs.
+ */
+ int *prim_indices;
+ unsigned int totprim;
+
+ /* Array of indices into the mesh's MVert array. Contains the
+ * indices of all vertices used by faces that are within this
+ * node's bounding box.
+ *
+ * Note that a vertex might be used by a multiple faces, and
+ * these faces might be in different leaf nodes. Such a vertex
+ * will appear in the vert_indices array of each of those leaf
+ * nodes.
+ *
+ * In order to support cases where you want access to multiple
+ * nodes' vertices without duplication, the vert_indices array
+ * is ordered such that the first part of the array, up to
+ * index 'uniq_verts', contains "unique" vertex indices. These
+ * vertices might not be truly unique to this node, but if
+ * they appear in another node's vert_indices array, they will
+ * be above that node's 'uniq_verts' value.
+ *
+ * Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int *vert_indices;
+ unsigned int uniq_verts, face_verts;
+
+ /* An array mapping face corners into the vert_indices
+ * array. The array is sized to match 'totprim', and each of
+ * the face's corners gets an index into the vert_indices
+ * array, in the same order as the corners in the original
+ * MFace. The fourth value should not be used if the original
+ * face is a triangle.
+ *
+ * Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int (*face_vert_indices)[4];
+
+ /* Indicates whether this node is a leaf or not; also used for
+ * marking various updates that need to be applied. */
+ PBVHNodeFlags flag : 8;
+
+ /* Used for raycasting: how close bb is to the ray point. */
+ float tmin;
+
+ int proxy_count;
+ PBVHProxyNode *proxies;
+};
+
+struct PBVH {
+ PBVHType type;
+
+ PBVHNode *nodes;
+ int node_mem_count, totnode;
+
+ int *prim_indices;
+ int totprim;
+ int totvert;
+
+ int leaf_limit;
+
+ /* Mesh data */
+ MVert *verts;
+ MFace *faces;
+ CustomData *vdata;
+
+ /* Grid Data */
+ CCGKey gridkey;
+ CCGElem **grids;
+ DMGridAdjacency *gridadj;
+ void **gridfaces;
+ const DMFlagMat *grid_flag_mats;
+ int totgrid;
+ BLI_bitmap *grid_hidden;
+
+ /* Only used during BVH build and update,
+ * don't need to remain valid after */
+ BLI_bitmap vert_bitmap;
+
+#ifdef PERFCNTRS
+ int perf_modified;
+#endif
+
+ /* flag are verts/faces deformed */
+ int deformed;
+
+ int show_diffuse_color;
+};
+
+#endif