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authorAntony Riakiotakis <kalast@gmail.com>2014-01-03 00:22:36 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-01-03 14:48:12 +0400
commitba8d65a9a7a0fbcf49dbfcd15625a75062f6d302 (patch)
treece1885a83323ab1f0333419fe08177863ec2554b /source/blender/blenkernel/intern/pbvh_intern.h
parentc5cb42f40285fca072e8378bdadf11c674b90340 (diff)
Code clean-up change naming of gpu buffers used by pbvh to better
reflect that. Previous name GPU_Buffers was very similar to GPU_Buffer, renamed to GPU_PBVH_Buffers
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_intern.h')
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index 89bfbc252a8..bd72b0339c7 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -39,7 +39,7 @@ typedef struct {
* union'd structs */
struct PBVHNode {
/* Opaque handle for drawing code */
- struct GPU_Buffers *draw_buffers;
+ struct GPU_PBVH_Buffers *draw_buffers;
/* Voxel bounds */
BB vb;