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authorSergey Sharybin <sergey.vfx@gmail.com>2016-06-02 15:00:00 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-06-02 15:01:07 +0300
commitac8246cd893c417d89dfde9704cc0ae2edbbc936 (patch)
tree993911a4817f067de5ab59d9c026c7a0d070e3ab /source/blender/blenkernel/intern/pbvh_intern.h
parent664e854af7fa2c4ba6ee81559256f08096f84165 (diff)
Fix for GLSL uniform being update from inside glBegin/glEnd
This seems to be illegal and not productive anyway. Do it ahead of a time now, which solves shading issues in edit mode and prevents assert from happening.
Diffstat (limited to 'source/blender/blenkernel/intern/pbvh_intern.h')
0 files changed, 0 insertions, 0 deletions