Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brecht>2020-02-27 13:23:15 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-02-27 17:25:35 +0300
commitf2b95b9eae2ee913c99cff7595527b18d8b49d0a (patch)
tree4bbd1a009cd5ace8bd9bb3efe8e5882a459b5f98 /source/blender/blenkernel/intern/rigidbody.c
parent57b7833d1eff5e11bbdec654ff09fb24263cc055 (diff)
Objects: make evaluated data runtime storage usable for types other than mesh
This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. Differential Revision: https://developer.blender.org/D6695
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index c2180e50b74..494c5e21613 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -332,22 +332,24 @@ void BKE_rigidbody_object_copy(Main *bmain, Object *ob_dst, const Object *ob_src
/* get the appropriate evaluated mesh based on rigid body mesh source */
static Mesh *rigidbody_get_mesh(Object *ob)
{
+ BLI_assert(ob->type == OB_MESH);
+
switch (ob->rigidbody_object->mesh_source) {
case RBO_MESH_DEFORM:
return ob->runtime.mesh_deform_eval;
case RBO_MESH_FINAL:
- return ob->runtime.mesh_eval;
+ return BKE_object_get_evaluated_mesh(ob);
case RBO_MESH_BASE:
/* This mesh may be used for computing looptris, which should be done
* on the original; otherwise every time the CoW is recreated it will
* have to be recomputed. */
BLI_assert(ob->rigidbody_object->mesh_source == RBO_MESH_BASE);
- return ob->runtime.mesh_orig;
+ return (Mesh *)ob->runtime.data_orig;
}
/* Just return something sensible so that at least Blender won't crash. */
BLI_assert(!"Unknown mesh source");
- return ob->runtime.mesh_eval;
+ return BKE_object_get_evaluated_mesh(ob);
}
/* create collision shape of mesh - convex hull */