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authorLukas Tönne <lukas.toenne@gmail.com>2018-04-15 13:16:55 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2018-04-15 13:16:55 +0300
commit7e1832c8d546ec13e752b7bd42ce13e3fc10ae86 (patch)
tree0fff9d878db69b288f909ff9a0f8aefe31ab8d80 /source/blender/blenkernel/intern/rigidbody.c
parentc0c8df3f2cf3ab03cec1f660619b0fe2290caf2a (diff)
parent94959dba1b53640e2a36cf9b5ca46aaf49c5c74a (diff)
Merge branch 'blender2.8' into hair_guides
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c122
1 files changed, 59 insertions, 63 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index bd4b817c8cd..ff521260993 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -50,7 +50,7 @@
#include "DNA_group_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
-#include "DNA_object_force.h"
+#include "DNA_object_force_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
@@ -66,6 +66,8 @@
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
+#include "DEG_depsgraph.h"
+
/* ************************************** */
/* Memory Management */
@@ -92,7 +94,7 @@ void BKE_rigidbody_free_world(RigidBodyWorld *rbw)
if (rbw->physics_world) {
/* free physics references, we assume that all physics objects in will have been added to the world */
if (rbw->constraints) {
- FOREACH_GROUP_OBJECT(rbw->constraints, object)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, object)
{
if (object->rigidbody_constraint) {
RigidBodyCon *rbc = object->rigidbody_constraint;
@@ -101,11 +103,11 @@ void BKE_rigidbody_free_world(RigidBodyWorld *rbw)
}
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
if (rbw->group) {
- FOREACH_GROUP_OBJECT(rbw->group, object)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->group, object)
{
if (object->rigidbody_object) {
RigidBodyOb *rbo = object->rigidbody_object;
@@ -114,7 +116,7 @@ void BKE_rigidbody_free_world(RigidBodyWorld *rbw)
}
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
/* free dynamics world */
RB_dworld_delete(rbw->physics_world);
@@ -702,6 +704,39 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
/* --------------------- */
+static void rigidbody_constraint_set_limits(RigidBodyCon *rbc, void (*set_limits)(rbConstraint*,int,float,float))
+{
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_X)
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->limit_lin_x_lower, rbc->limit_lin_x_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_X, 0.0f, -1.0f);
+
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_Y)
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->limit_lin_y_lower, rbc->limit_lin_y_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_Y, 0.0f, -1.0f);
+
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_Z)
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->limit_lin_z_lower, rbc->limit_lin_z_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_LIN_Z, 0.0f, -1.0f);
+
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_X)
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->limit_ang_x_lower, rbc->limit_ang_x_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_X, 0.0f, -1.0f);
+
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_Y)
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->limit_ang_y_lower, rbc->limit_ang_y_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_Y, 0.0f, -1.0f);
+
+ if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_Z)
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->limit_ang_z_lower, rbc->limit_ang_z_upper);
+ else
+ set_limits(rbc->physics_constraint, RB_LIMIT_ANG_Z, 0.0f, -1.0f);
+}
+
/**
* Create physics sim representation of constraint given rigid body constraint settings
*
@@ -820,40 +855,13 @@ static void rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, b
RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_damping_ang_z);
RB_constraint_set_equilibrium_6dof_spring(rbc->physics_constraint);
- ATTR_FALLTHROUGH;
- case RBC_TYPE_6DOF:
- if (rbc->type == RBC_TYPE_6DOF) /* a litte awkward but avoids duplicate code for limits */
- rbc->physics_constraint = RB_constraint_new_6dof(loc, rot, rb1, rb2);
-
- if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_X)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->limit_lin_x_lower, rbc->limit_lin_x_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_X, 0.0f, -1.0f);
- if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_Y)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->limit_lin_y_lower, rbc->limit_lin_y_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_Y, 0.0f, -1.0f);
-
- if (rbc->flag & RBC_FLAG_USE_LIMIT_LIN_Z)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->limit_lin_z_lower, rbc->limit_lin_z_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_LIN_Z, 0.0f, -1.0f);
-
- if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_X)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->limit_ang_x_lower, rbc->limit_ang_x_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_X, 0.0f, -1.0f);
-
- if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_Y)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->limit_ang_y_lower, rbc->limit_ang_y_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_Y, 0.0f, -1.0f);
+ rigidbody_constraint_set_limits(rbc, RB_constraint_set_limits_6dof_spring);
+ break;
+ case RBC_TYPE_6DOF:
+ rbc->physics_constraint = RB_constraint_new_6dof(loc, rot, rb1, rb2);
- if (rbc->flag & RBC_FLAG_USE_LIMIT_ANG_Z)
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->limit_ang_z_lower, rbc->limit_ang_z_upper);
- else
- RB_constraint_set_limits_6dof(rbc->physics_constraint, RB_LIMIT_ANG_Z, 0.0f, -1.0f);
+ rigidbody_constraint_set_limits(rbc, RB_constraint_set_limits_6dof);
break;
case RBC_TYPE_MOTOR:
rbc->physics_constraint = RB_constraint_new_motor(loc, rot, rb1, rb2);
@@ -1148,7 +1156,7 @@ void BKE_rigidbody_remove_object(Scene *scene, Object *ob)
/* remove object from rigid body constraints */
if (rbw->constraints) {
- FOREACH_GROUP_OBJECT(rbw->constraints, obt)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, obt)
{
if (obt && obt->rigidbody_constraint) {
rbc = obt->rigidbody_constraint;
@@ -1157,7 +1165,7 @@ void BKE_rigidbody_remove_object(Scene *scene, Object *ob)
}
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
}
@@ -1201,12 +1209,12 @@ static void rigidbody_update_ob_array(RigidBodyWorld *rbw)
}
i = 0;
- FOREACH_GROUP_OBJECT(rbw->group, object)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->group, object)
{
rbw->objects[i] = object;
i++;
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
static void rigidbody_update_sim_world(Scene *scene, RigidBodyWorld *rbw)
@@ -1332,7 +1340,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
* Memory management needs redesign here, this is just a dirty workaround.
*/
if (rebuild && rbw->constraints) {
- FOREACH_GROUP_OBJECT(rbw->constraints, ob)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, ob)
{
RigidBodyCon *rbc = ob->rigidbody_constraint;
if (rbc && rbc->physics_constraint) {
@@ -1341,11 +1349,11 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
rbc->physics_constraint = NULL;
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
/* update objects */
- FOREACH_GROUP_OBJECT(rbw->group, ob)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->group, ob)
{
if (ob->type == OB_MESH) {
/* validate that we've got valid object set up here... */
@@ -1388,13 +1396,13 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
rigidbody_update_sim_ob(eval_ctx, scene, rbw, ob, rbo);
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
/* update constraints */
if (rbw->constraints == NULL) /* no constraints, move on */
return;
- FOREACH_GROUP_OBJECT(rbw->constraints, ob)
+ FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, ob)
{
/* validate that we've got valid object set up here... */
RigidBodyCon *rbc = ob->rigidbody_constraint;
@@ -1422,12 +1430,12 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
rbc->flag &= ~RBC_FLAG_NEEDS_VALIDATE;
}
}
- FOREACH_GROUP_OBJECT_END
+ FOREACH_GROUP_OBJECT_END;
}
static void rigidbody_update_simulation_post_step(RigidBodyWorld *rbw)
{
- FOREACH_GROUP_BASE(rbw->group, base)
+ FOREACH_GROUP_BASE_BEGIN(rbw->group, base)
{
Object *ob = base->object;
RigidBodyOb *rbo = ob->rigidbody_object;
@@ -1688,11 +1696,7 @@ void BKE_rigidbody_rebuild_sim(const struct EvaluationContext *eval_ctx,
Scene *scene)
{
float ctime = BKE_scene_frame_get(scene);
-
- if (G.debug & G_DEBUG_DEPSGRAPH) {
- printf("%s at %f\n", __func__, ctime);
- }
-
+ DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime);
/* rebuild sim data (i.e. after resetting to start of timeline) */
if (BKE_scene_check_rigidbody_active(scene)) {
BKE_rigidbody_rebuild_world(eval_ctx, scene, ctime);
@@ -1703,11 +1707,7 @@ void BKE_rigidbody_eval_simulation(const struct EvaluationContext *eval_ctx,
Scene *scene)
{
float ctime = BKE_scene_frame_get(scene);
-
- if (G.debug & G_DEBUG_DEPSGRAPH) {
- printf("%s at %f\n", __func__, ctime);
- }
-
+ DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime);
/* evaluate rigidbody sim */
if (BKE_scene_check_rigidbody_active(scene)) {
BKE_rigidbody_do_simulation(eval_ctx, scene, ctime);
@@ -1720,11 +1720,7 @@ void BKE_rigidbody_object_sync_transforms(const struct EvaluationContext *UNUSED
{
RigidBodyWorld *rbw = scene->rigidbody_world;
float ctime = BKE_scene_frame_get(scene);
-
- if (G.debug & G_DEBUG_DEPSGRAPH) {
- printf("%s on %s\n", __func__, ob->id.name);
- }
-
+ DEG_debug_print_eval_time(__func__, ob->id.name, ob, ctime);
/* read values pushed into RBO from sim/cache... */
BKE_rigidbody_sync_transforms(rbw, ob, ctime);
}