diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-16 13:14:38 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-16 13:14:38 +0300 |
commit | 3baf31e73a7176fac8081b6648ce768b9504c2b1 (patch) | |
tree | 538b169e0dea4b949e5dd8b5a39b9db786955d3e /source/blender/blenkernel/intern/rigidbody.c | |
parent | 5de9c8f6f0f5157251b8f9f103455ba7f3bf826a (diff) |
Depsgraph: Move evaluation debug prints to depsgraph
This way we can easily control format and keep it consistent.
And also possibly do other trickery, like coloring addresses!
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 56e65b6f2c5..c10f54a99eb 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -66,6 +66,8 @@ #include "BKE_rigidbody.h" #include "BKE_scene.h" +#include "DEG_depsgraph.h" + /* ************************************** */ /* Memory Management */ @@ -1689,11 +1691,7 @@ void BKE_rigidbody_rebuild_sim(EvaluationContext *UNUSED(eval_ctx), Scene *scene) { float ctime = BKE_scene_frame_get(scene); - - if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) { - printf("%s at %f\n", __func__, ctime); - } - + DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime); /* rebuild sim data (i.e. after resetting to start of timeline) */ if (BKE_scene_check_rigidbody_active(scene)) { BKE_rigidbody_rebuild_world(scene, ctime); @@ -1704,11 +1702,7 @@ void BKE_rigidbody_eval_simulation(EvaluationContext *UNUSED(eval_ctx), Scene *scene) { float ctime = BKE_scene_frame_get(scene); - - if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) { - printf("%s at %f\n", __func__, ctime); - } - + DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime); /* evaluate rigidbody sim */ if (BKE_scene_check_rigidbody_active(scene)) { BKE_rigidbody_do_simulation(scene, ctime); @@ -1721,11 +1715,7 @@ void BKE_rigidbody_object_sync_transforms(EvaluationContext *UNUSED(eval_ctx), { RigidBodyWorld *rbw = scene->rigidbody_world; float ctime = BKE_scene_frame_get(scene); - - if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) { - printf("%s on %s\n", __func__, ob->id.name); - } - + DEG_debug_print_eval_time(__func__, ob->id.name, ob, ctime); /* read values pushed into RBO from sim/cache... */ BKE_rigidbody_sync_transforms(rbw, ob, ctime); } |