diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-16 11:13:19 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-09-16 11:14:33 +0300 |
commit | 95f05a6a4ba66ed5533ad6d35ac92cdbe3aa0690 (patch) | |
tree | 19f81181cb24c931c7e006822cf3fe2f39955866 /source/blender/blenkernel/intern/rigidbody.c | |
parent | 48d7ff68f0df209c77bbb081ab46fbc109fd825a (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 6adb728b515..2705241425b 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -1545,7 +1545,7 @@ void BKE_rigidbody_remove_object(Main *bmain, Scene *scene, Object *ob, const bo FOREACH_COLLECTION_OBJECT_RECURSIVE_END; } - /* Relying on usercount of the object should be OK, and it is much cheaper than looping in all + /* Relying on user-count of the object should be OK, and it is much cheaper than looping in all * collections to check whether the object is already in another one... */ if (ID_REAL_USERS(&ob->id) == 1) { /* Some users seems to find it funny to use a view-layer instancing collection |