diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-02 12:46:56 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-02 18:09:44 +0300 |
commit | 65e6654c85a5b2fd44444057e87bd36d6ee0597a (patch) | |
tree | 15399f3ecb648f3ce99b93b17317a8a7e838c730 /source/blender/blenkernel/intern/rigidbody.c | |
parent | 2f4dea0ef987abe0e2c11ed01df1645a59c58a74 (diff) |
Depsgraph: Allow per-depsgraph debug flags
Currently only affects EVALUATION debug messages, rest are to be
supported on per-depsgraph level.
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index fdeba7186e8..1c16d57ab12 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -1696,7 +1696,7 @@ void BKE_rigidbody_rebuild_sim(struct Depsgraph *depsgraph, Scene *scene) { float ctime = BKE_scene_frame_get(scene); - DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime); + DEG_debug_print_eval_time(depsgraph, __func__, scene->id.name, scene, ctime); /* rebuild sim data (i.e. after resetting to start of timeline) */ if (BKE_scene_check_rigidbody_active(scene)) { BKE_rigidbody_rebuild_world(depsgraph, scene, ctime); @@ -1707,20 +1707,20 @@ void BKE_rigidbody_eval_simulation(struct Depsgraph *depsgraph, Scene *scene) { float ctime = BKE_scene_frame_get(scene); - DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime); + DEG_debug_print_eval_time(depsgraph, __func__, scene->id.name, scene, ctime); /* evaluate rigidbody sim */ if (BKE_scene_check_rigidbody_active(scene)) { BKE_rigidbody_do_simulation(depsgraph, scene, ctime); } } -void BKE_rigidbody_object_sync_transforms(struct Depsgraph *UNUSED(depsgraph), +void BKE_rigidbody_object_sync_transforms(struct Depsgraph *depsgraph, Scene *scene, Object *ob) { RigidBodyWorld *rbw = scene->rigidbody_world; float ctime = BKE_scene_frame_get(scene); - DEG_debug_print_eval_time(__func__, ob->id.name, ob, ctime); + DEG_debug_print_eval_time(depsgraph, __func__, ob->id.name, ob, ctime); /* read values pushed into RBO from sim/cache... */ BKE_rigidbody_sync_transforms(rbw, ob, ctime); } |