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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-27 15:09:19 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-27 15:09:19 +0400 |
commit | 8870af6d3712eb5ed0302a5168487676af33f0da (patch) | |
tree | b88b973e7c8c6a45543a2ab1c961d8158b4ba380 /source/blender/blenkernel/intern/scene.c | |
parent | d09a8ea9e7a8ad208326b99a0631e9efc7119fbd (diff) |
Typo fix in a comment
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 6de75215ae1..3ca702e0068 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1184,7 +1184,7 @@ static void scene_do_rb_simulation_recursive(Scene *scene, float ctime) /* Mballs evaluation uses BKE_scene_base_iter_next which calls * duplilist for all objects in the scene. This leads to conflict - * accessing and writting same data from multipl threads. + * accessing and writing same data from multiple threads. * * Ideally Mballs shouldn't do such an iteration and use DAG * queries instead. For the time being we've got new DAG |