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authorBastien Montagne <montagne29@wanadoo.fr>2018-07-19 17:48:21 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-07-20 11:22:06 +0300
commitc205de020365eddbbc0f0cde0ad02dda91126807 (patch)
tree7358cf5ace428f2fccff43e25d8c5f091eab87a7 /source/blender/blenkernel/intern/scene.c
parent8a42b3909f33d90b065eec2b8eb342df0a1fb659 (diff)
Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0.
`BKE_pose_rebuild()` should (ideally) always trigger a rebuild of the depsgraph, since it can add or remove posechannels. This function now takes a Main parameter to ensure that related depsgraphes are tagged as dirty (kept it optional, for some corner cases). We should also probably double-check calls to that function, think in theory it should only be called from depsgraph itself? But for now...
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f99a30b75d0..3650fa21c1c 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1288,7 +1288,7 @@ static void scene_armature_depsgraph_workaround(Main *bmain, Depsgraph *depsgrap
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->type == OB_ARMATURE && ob->adt && ob->adt->recalc & ADT_RECALC_ANIM) {
if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- BKE_pose_rebuild(ob, ob->data);
+ BKE_pose_rebuild(bmain, ob, ob->data);
}
}
}