diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-05 16:52:38 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-09 15:26:42 +0300 |
commit | 322c03f13cb5a756902f310c2a34cf78825fe02d (patch) | |
tree | c57f59635742304b7e6f6f0d0f28c3a01f2c2d2a /source/blender/blenkernel/intern/scene.c | |
parent | 103d29e2b2c0053436d0cef649ee9c6a24b2cba8 (diff) |
Move callbacks API from BLI to BKE
Preparing for the bigger changes which will be related on passing
dependency graph to various callbacks which need it.
Differential Revision: https://developer.blender.org/D5725
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index b0e0f9f1efc..c55aa1b835c 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -48,7 +48,7 @@ #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" -#include "BLI_callbacks.h" +#include "BKE_callbacks.h" #include "BLI_string.h" #include "BLI_string_utils.h" #include "BLI_threads.h" @@ -1554,7 +1554,7 @@ static void scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain, bool on bool run_callbacks = DEG_id_type_any_updated(depsgraph); if (run_callbacks) { - BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_DEPSGRAPH_UPDATE_PRE); + BKE_callback_exec(bmain, &scene->id, BKE_CB_EVT_DEPSGRAPH_UPDATE_PRE); } for (int pass = 0; pass < 2; pass++) { @@ -1572,7 +1572,7 @@ static void scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain, bool on BKE_scene_update_sound(depsgraph, bmain); /* Notify python about depsgraph update. */ if (run_callbacks) { - BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_DEPSGRAPH_UPDATE_POST); + BKE_callback_exec(bmain, &scene->id, BKE_CB_EVT_DEPSGRAPH_UPDATE_POST); } /* Inform editors about possible changes. */ DEG_ids_check_recalc(bmain, depsgraph, scene, view_layer, false); @@ -1607,7 +1607,7 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain) ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph); /* Keep this first. */ - BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_FRAME_CHANGE_PRE); + BKE_callback_exec(bmain, &scene->id, BKE_CB_EVT_FRAME_CHANGE_PRE); for (int pass = 0; pass < 2; pass++) { /* Update animated image textures for particles, modifiers, gpu, etc, @@ -1629,7 +1629,7 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain) /* Notify editors and python about recalc. */ if (pass == 0) { - BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_FRAME_CHANGE_POST); + BKE_callback_exec(bmain, &scene->id, BKE_CB_EVT_FRAME_CHANGE_POST); } /* Inform editors about possible changes. */ |