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authorSergey Sharybin <sergey.vfx@gmail.com>2019-05-28 16:52:26 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-05-28 18:06:41 +0300
commitb683e965ab9720e82e734069990ff6c469980318 (patch)
tree2dbc9f441d184984f77a34509cbbeb1d64efa235 /source/blender/blenkernel/intern/scene.c
parent0cf0cc9873c114f3ccc19901931616a0e91f27cb (diff)
Depsgraph: Only invoke callbacks when there are changes
Only affects when an evaluated dependency graph is requested via context. Makes it cheap to call when there are no changes made to the graph
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 971e878ccbc..d1136b05e91 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1509,9 +1509,16 @@ static void prepare_mesh_for_viewport_render(Main *bmain, const ViewLayer *view_
/* TODO(sergey): This actually should become view_layer_graph or so.
* Same applies to update_for_newframe.
+ *
+ * If only_if_tagged is truth then the function will do nothing if the dependency graph is up
+ * to date already.
*/
-void BKE_scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain)
+static void scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain, bool only_if_tagged)
{
+ if (only_if_tagged && DEG_is_fully_evaluated(depsgraph)) {
+ return;
+ }
+
Scene *scene = DEG_get_input_scene(depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
@@ -1548,6 +1555,16 @@ void BKE_scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain)
DEG_ids_clear_recalc(bmain, depsgraph);
}
+void BKE_scene_graph_update_tagged(Depsgraph *depsgraph, Main *bmain)
+{
+ scene_graph_update_tagged(depsgraph, bmain, false);
+}
+
+void BKE_scene_graph_evaluated_ensure(Depsgraph *depsgraph, Main *bmain)
+{
+ scene_graph_update_tagged(depsgraph, bmain, true);
+}
+
/* applies changes right away, does all sets too */
void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain)
{