diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-07-05 05:11:25 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-07-05 05:11:25 +0400 |
commit | 8c042f779f1cbbaec60532cbbc87a7eb99d84350 (patch) | |
tree | 333072f53c7ab0e90576b7752b92b7a129e1ced4 /source/blender/blenkernel/intern/scene.c | |
parent | fe6dfa52e9fd8dc8c1223255cdefafa1bd3e2aca (diff) |
Bugfix #19221: Layer animation not working
Now object layers and scene-base layers are now always synced. In 2.4x, they were only synced if there was animation for layers, but it's probably not worth checking for this these days...
Finally we can close this bug report :)
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 135464830f7..af13aae159f 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -907,6 +907,9 @@ static void scene_update_tagged_recursive(Scene *scene, Scene *scene_parent) if(ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) group_handle_recalc_and_update(scene_parent, ob, ob->dup_group); + + /* always update layer, so that animating layers works */ + base->lay= ob->lay; } } |