diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-05 14:50:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-05 14:50:38 +0400 |
commit | 8c75853bb6cecc70e201e38c7354c36539419324 (patch) | |
tree | fabd6066dc97cb46c3a358d2265c5d7586a6de3c /source/blender/blenkernel/intern/scene.c | |
parent | 5f77852a479952560cbbcccab6fcf07b4fd9c0b2 (diff) |
bugfix [#23164] Copied Scene Nodes!
copying a scene would still have nodes point back to the old scene which would crash (in some cases) or break rendering.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 0f44c02d16d..95705ea8c05 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -172,9 +172,12 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces)); BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers)); BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets)); - - scen->nodetree= ntreeCopyTree(sce->nodetree, 0); - + + if(sce->nodetree) { + scen->nodetree= ntreeCopyTree(sce->nodetree, 0); + ntreeSwitchID(scen->nodetree, &sce->id, &scen->id); + } + obase= sce->base.first; base= scen->base.first; while(base) { |