diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-06-16 08:06:38 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-06-16 08:06:38 +0400 |
commit | 94cb20ff4e78bf733c1bf1a89134ad26f26f45aa (patch) | |
tree | 0bf20d18941d909eb1daf4b815ec69473ed9e717 /source/blender/blenkernel/intern/scene.c | |
parent | d63045d9777ed9677f6b851b7bbdb503d96731ee (diff) |
when setting the subframe for large frames (250,000+) the precision was very poor.
now use double precision when combining the frame+subframe.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 9c376f9ea04..26563afa65b 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1045,6 +1045,21 @@ float BKE_scene_frame_get_from_ctime(Scene *scene, const float frame) return ctime; } +/** + * Sets the frame int/float components. + */ +void BKE_scene_frame_set(struct Scene *scene, double cfra) +{ + double intpart; + scene->r.subframe = modf(cfra, &intpart); + scene->r.cfra = (int)intpart; + + if (cfra < 0.0) { + scene->r.cfra -= 1; + scene->r.subframe = 1.0f + scene->r.subframe; + } +} + /* drivers support/hacks * - this method is called from scene_update_tagged_recursive(), so gets included in viewport + render * - these are always run since the depsgraph can't handle non-object data |