diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/blenkernel/intern/scene.c | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 84741038164..f8f4d52fcf2 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -192,7 +192,7 @@ static void scene_init_data(ID *id) BLI_strncpy(scene->r.pic, U.renderdir, sizeof(scene->r.pic)); - /* Note; in header_info.c the scene copy happens..., + /* NOTE: in header_info.c the scene copy happens..., * if you add more to renderdata it has to be checked there. */ /* multiview - stereo */ @@ -1045,7 +1045,7 @@ static void scene_blend_write(BlendWriter *writer, ID *id, const void *id_addres static void direct_link_paint_helper(BlendDataReader *reader, const Scene *scene, Paint **paint) { - /* TODO. is this needed */ + /* TODO: is this needed. */ BLO_read_data_address(reader, paint); if (*paint) { @@ -1899,14 +1899,14 @@ void BKE_scene_copy_data_eevee(Scene *sce_dst, const Scene *sce_src) sce_dst->eevee = sce_src->eevee; sce_dst->eevee.light_cache_data = NULL; sce_dst->eevee.light_cache_info[0] = '\0'; - /* TODO Copy the cache. */ + /* TODO: Copy the cache. */ } Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type) { Scene *sce_copy; - /* TODO this should/could most likely be replaced by call to more generic code at some point... + /* TODO: this should/could most likely be replaced by call to more generic code at some point... * But for now, let's keep it well isolated here. */ if (type == SCE_COPY_EMPTY) { ListBase rv; |