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authorBrecht Van Lommel <brecht@blender.org>2021-07-12 18:07:35 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-07-12 18:41:26 +0300
commita072e87e04ee583f899db4bd174e1804c97b3c9d (patch)
tree5f72600e66a908f65d8e26c85292800899327a4c /source/blender/blenkernel/intern/scene.c
parent2ea565b0ec94136d01fb3ff5bdc31cecfe1c2440 (diff)
Fix T89040: dependency graph not handling time remapping correctly
In this bug report it resulted in rendering animations stopping too early, but this affected more areas. After the previous cleanup commit, it becomes clear that frame and ctime values were mixed up.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index e47720f9bcd..cc5a8536a5a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2739,8 +2739,8 @@ void BKE_scene_graph_update_for_newframe_ex(Depsgraph *depsgraph, const bool cle
* edits from callback are properly taken into account. Doing a time update on those would
* lose any possible unkeyed changes made by the handler. */
if (pass == 0) {
- const float ctime = BKE_scene_ctime_get(scene);
- DEG_evaluate_on_framechange(depsgraph, ctime);
+ const float frame = BKE_scene_frame_get(scene);
+ DEG_evaluate_on_framechange(depsgraph, frame);
}
else {
DEG_evaluate_on_refresh(depsgraph);