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authorCampbell Barton <ideasman42@gmail.com>2019-05-16 06:38:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-16 06:50:00 +0300
commitc9c23a3e44c0648d37396bbb19236e881d33e2cc (patch)
tree12b7b7f2dc205d1ad373f78396841d5290abcf31 /source/blender/blenkernel/intern/scene.c
parentf2144cf298aab7fd173025e490fa9e98b7661a88 (diff)
RNA: add 3D cursor matrix attribute
Avoids having to check rotation modes to get the orientation.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 714261ce4ab..a1e6aa6c4d6 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2386,4 +2386,20 @@ void BKE_scene_cursor_quat_to_rot(View3DCursor *cursor, const float quat[4], boo
}
}
+void BKE_scene_cursor_to_mat4(const View3DCursor *cursor, float mat[4][4])
+{
+ float mat3[3][3];
+ BKE_scene_cursor_rot_to_mat3(cursor, mat3);
+ copy_m4_m3(mat, mat3);
+ copy_v3_v3(mat[3], cursor->location);
+}
+
+void BKE_scene_cursor_from_mat4(View3DCursor *cursor, const float mat[4][4], bool use_compat)
+{
+ float mat3[3][3];
+ copy_m3_m4(mat3, mat);
+ BKE_scene_cursor_mat3_to_rot(cursor, mat3, use_compat);
+ copy_v3_v3(cursor->location, mat[3]);
+}
+
/** \} */