diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-03-26 13:35:41 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-03-26 13:35:41 +0300 |
commit | 828c85a1bf6045dc76d1197635a4b71d897206c3 (patch) | |
tree | 5c297f307a2139425e8cb4824ccf898994ecfd71 /source/blender/blenkernel/intern/scene.c | |
parent | d97b97460ca9a28027041e5666dbfeb3a5295155 (diff) |
sound module: Append functions with BKE (makes it easier to make them
out from local functions)
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index d2c3f473e11..f51dadf1da6 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -293,7 +293,7 @@ Scene *BKE_scene_copy(Scene *sce, int type) } /* before scene copy */ - sound_create_scene(scen); + BKE_sound_create_scene(scen); /* world */ if (type == SCE_COPY_FULL) { @@ -426,7 +426,7 @@ void BKE_scene_free(Scene *sce) if (sce->fps_info) MEM_freeN(sce->fps_info); - sound_destroy_scene(sce); + BKE_sound_destroy_scene(sce); BKE_color_managed_view_settings_free(&sce->view_settings); } @@ -682,7 +682,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name) sce->gm.exitkey = 218; // Blender key code for ESC - sound_create_scene(sce); + BKE_sound_create_scene(sce); /* color management */ colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_SEQUENCER); @@ -1690,7 +1690,7 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc * only objects and scenes. - brecht */ scene_update_tagged_recursive(eval_ctx, bmain, scene, scene); /* update sound system animation (TODO, move to depsgraph) */ - sound_update_scene(bmain, scene); + BKE_sound_update_scene(bmain, scene); /* extra call here to recalc scene animation (for sequencer) */ { @@ -1769,7 +1769,7 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain, */ scene_rebuild_rbw_recursive(sce, ctime); - sound_set_cfra(sce->r.cfra); + BKE_sound_set_cfra(sce->r.cfra); /* clear animation overrides */ /* XXX TODO... */ @@ -1814,7 +1814,7 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain, /* BKE_object_handle_update() on all objects, groups and sets */ scene_update_tagged_recursive(eval_ctx, bmain, sce, sce); /* update sound system animation (TODO, move to depsgraph) */ - sound_update_scene(bmain, sce); + BKE_sound_update_scene(bmain, sce); scene_depsgraph_hack(eval_ctx, sce, sce); |