diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-09-27 18:38:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-27 18:47:37 +0300 |
commit | 4f616c93f7cb8c8c8e038bc0c949c931242971c2 (patch) | |
tree | f696051e640c757ef2fdacce463d04b7ebb32838 /source/blender/blenkernel/intern/scene.c | |
parent | 2de5e14f53e9a439ae87deb16f816ec71445c1ba (diff) |
Vertex/Weight Paint: Use PBVH for painting
2016 GSOC project by @nathanvollmer, see D2150
- Mirrored painting and radial symmetry, like in sculpt mode.
- Volume based splash prevention,
which avoids painting vertices far away from the 3D brush location.
- Normal based splash prevention,
which avoids painting vertices with normals opposite the normal
at the 3D brush location.
- Blur mode now uses a nearest neighbor average.
- Average mode, which averages the color/weight
of the vertices within the brush
- Smudge mode, which pulls the colors/weights
along the direction of the brush
- RGB^2 color blending, which gives a more accurate
blend between two colors
- multithreading support. (PBVH leaves are painted in parallel.)
- Foreground/background color picker in vertex paint
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 5b809386267..c0dcac33656 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -217,16 +217,10 @@ void BKE_scene_copy_data(Main *bmain, Scene *sce_dst, const Scene *sce_src, cons ToolSettings *ts = sce_dst->toolsettings = MEM_dupallocN(sce_dst->toolsettings); if (ts->vpaint) { ts->vpaint = MEM_dupallocN(ts->vpaint); - ts->vpaint->paintcursor = NULL; - ts->vpaint->vpaint_prev = NULL; - ts->vpaint->wpaint_prev = NULL; BKE_paint_copy(&ts->vpaint->paint, &ts->vpaint->paint, flag_subdata); } if (ts->wpaint) { ts->wpaint = MEM_dupallocN(ts->wpaint); - ts->wpaint->paintcursor = NULL; - ts->wpaint->vpaint_prev = NULL; - ts->wpaint->wpaint_prev = NULL; BKE_paint_copy(&ts->wpaint->paint, &ts->wpaint->paint, flag_subdata); } if (ts->sculpt) { @@ -335,16 +329,10 @@ Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type) if (ts) { if (ts->vpaint) { ts->vpaint = MEM_dupallocN(ts->vpaint); - ts->vpaint->paintcursor = NULL; - ts->vpaint->vpaint_prev = NULL; - ts->vpaint->wpaint_prev = NULL; BKE_paint_copy(&ts->vpaint->paint, &ts->vpaint->paint, 0); } if (ts->wpaint) { ts->wpaint = MEM_dupallocN(ts->wpaint); - ts->wpaint->paintcursor = NULL; - ts->wpaint->vpaint_prev = NULL; - ts->wpaint->wpaint_prev = NULL; BKE_paint_copy(&ts->wpaint->paint, &ts->wpaint->paint, 0); } if (ts->sculpt) { |