Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-04-05 19:20:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-05 19:21:14 +0300
commit1c24c04e6023f2d2a328dfcdc9f86cd381d029a3 (patch)
tree7a5af59ce078cb66fb17ec33cf111ffc8d5fb328 /source/blender/blenkernel/intern/scene.c
parent57329304b061efe756e3a4ce1b828e9a7c7f7030 (diff)
Remove workspace object mode, reverts changes w/ 2.8
This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index ca9cddde65a..b27f7370ff4 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1353,7 +1353,7 @@ static bool check_rendered_viewport_visible(Main *bmain)
/* TODO(campbell): shouldn't we be able to use 'eval_ctx->view_layer' here?
* Currently this is NULL on load, so don't. */
static void prepare_mesh_for_viewport_render(
- Main *bmain, const EvaluationContext *eval_ctx, const ViewLayer *view_layer)
+ Main *bmain, const ViewLayer *view_layer)
{
/* This is needed to prepare mesh to be used by the render
* engine from the viewport rendering. We do loading here
@@ -1364,8 +1364,7 @@ static void prepare_mesh_for_viewport_render(
* call loading of the edit data for the mesh objects.
*/
- /* Expanded 'OBEDIT_FROM_EVAL_CTX' */
- Object *obedit = (eval_ctx->object_mode & OB_MODE_EDIT) ? OBACT(view_layer) : NULL;
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit) {
Mesh *mesh = obedit->data;
if ((obedit->type == OB_MESH) &&
@@ -1407,7 +1406,7 @@ void BKE_scene_graph_update_tagged(EvaluationContext *eval_ctx,
/* Uncomment this to check if graph was properly tagged for update. */
// DEG_debug_graph_relations_validate(depsgraph, bmain, scene);
/* Flush editing data if needed. */
- prepare_mesh_for_viewport_render(bmain, eval_ctx, view_layer);
+ prepare_mesh_for_viewport_render(bmain, view_layer);
/* Flush recalc flags to dependencies. */
DEG_graph_flush_update(bmain, depsgraph);
/* Update all objects: drivers, matrices, displists, etc. flags set