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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-07 18:53:10 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-07 18:54:56 +0300
commitfc789803cabc9dfd47319a7f0297456c8f60153c (patch)
treee2812a21edcd53ff4114eb433844914d475dbc50 /source/blender/blenkernel/intern/scene.c
parent16fcf9dfbf6af527cfc06c5b251d144dc789f949 (diff)
Depsgraph: Remove old unused function which is no longer to be used
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c21
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 4b2e7eff866..f5aa6223d5d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1660,27 +1660,6 @@ void BKE_scene_graph_update_for_newframe(EvaluationContext *eval_ctx,
DEG_ids_clear_recalc(bmain);
}
-static void scene_ensure_legacy_depsgraph(Main *bmain, Scene *scene)
-{
- if (scene->depsgraph_legacy == NULL) {
- scene->depsgraph_legacy = DEG_graph_new();
- DEG_graph_build_from_scene(scene->depsgraph_legacy, bmain, scene);
- /* TODO(sergey): When we first create dependency graph we consider
- * it is first time became visible. This is true for viewports, but
- * will fail when render engines will start having their own graphs.
- */
- DEG_graph_on_visible_update(bmain, scene->depsgraph_legacy);
- }
-}
-
-void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *scene)
-{
- /* Make sure graph is allocated. This is not always guaranteed now. */
- scene_ensure_legacy_depsgraph(bmain, scene);
- /* Do actual graph evaluation. */
- BKE_scene_graph_update_tagged(eval_ctx, scene->depsgraph_legacy, bmain, scene);
-}
-
/* return default layer, also used to patch old files */
SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
{