diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 18:46:55 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 20:18:34 +0300 |
commit | 8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch) | |
tree | 29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/blenkernel/intern/scene.c | |
parent | 10b9621079823048e73d4677413bc5e59f833dcf (diff) |
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 3f75d0963c6..6d60f5e91b4 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -2305,7 +2305,7 @@ Object *BKE_scene_camera_switch_find(Scene *scene) Object *first_camera = NULL; LISTBASE_FOREACH (TimeMarker *, m, &scene->markers) { - if (m->camera && (m->camera->restrictflag & OB_RESTRICT_RENDER) == 0) { + if (m->camera && (m->camera->visibility_flag & OB_HIDE_RENDER) == 0) { if ((m->frame <= ctime) && (m->frame > frame)) { camera = m->camera; frame = m->frame; |