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authorBastien Montagne <montagne29@wanadoo.fr>2013-03-25 12:29:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-03-25 12:29:06 +0400
commit69265961749780e252e144d1f815c0fdda435b8a (patch)
treeafe54648b63dc0f9746d38cff81de247ca0ddf98 /source/blender/blenkernel/intern/scene.c
parent1b4c9e1ad40142fbf6a2d97303661a78527c134b (diff)
More new data names translation (most cases should be covered now).
Also done a few cleanup here and there...
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 131fb38e816..0b6d641ca48 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -57,6 +57,8 @@
#include "BLI_callbacks.h"
#include "BLI_string.h"
+#include "BLF_translation.h"
+
#include "BKE_anim.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
@@ -76,9 +78,8 @@
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h"
-#include "BKE_world.h"
-
#include "BKE_sound.h"
+#include "BKE_world.h"
#include "RE_engine.h"
@@ -1262,11 +1263,11 @@ SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
SceneRenderLayer *srl;
if (!name)
- name = "RenderLayer";
+ name = DATA_("RenderLayer");
srl = MEM_callocN(sizeof(SceneRenderLayer), "new render layer");
BLI_strncpy(srl->name, name, sizeof(srl->name));
- BLI_uniquename(&sce->r.layers, srl, "RenderLayer", '.', offsetof(SceneRenderLayer, name), sizeof(srl->name));
+ BLI_uniquename(&sce->r.layers, srl, DATA_("RenderLayer"), '.', offsetof(SceneRenderLayer, name), sizeof(srl->name));
BLI_addtail(&sce->r.layers, srl);
/* note, this is also in render, pipeline.c, to make layer when scenedata doesnt have it */