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authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-29 22:46:45 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-10-29 22:46:45 +0400
commit8f747c49230532b9f1d8e51c41561a2d1a2b8b81 (patch)
treebc34ed011d8a12ce12c3386302041dad80f016c4 /source/blender/blenkernel/intern/scene.c
parent16d13e0db9d75566735966d81d213958df3ca7e5 (diff)
Code cleanup: use bool instead of int in mask module
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r--source/blender/blenkernel/intern/scene.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index d4618e28191..9356536557a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1303,7 +1303,7 @@ void BKE_scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay)
* so don't call within 'scene_update_tagged_recursive' */
DAG_scene_update_flags(bmain, sce, lay, TRUE); // only stuff that moves or needs display still
- BKE_mask_evaluate_all_masks(bmain, ctime, TRUE);
+ BKE_mask_evaluate_all_masks(bmain, ctime, true);
/* All 'standard' (i.e. without any dependencies) animation is handled here,
* with an 'local' to 'macro' order of evaluation. This should ensure that