diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-08 01:48:23 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-08 01:48:23 +0300 |
commit | 0d8416acc7fa39a8519043e6e57006a203622644 (patch) | |
tree | 174da7aca885c66731bc9418a45a923fd53c22ce /source/blender/blenkernel/intern/scene.c | |
parent | 16160f5fcc1689d8008603442fe31b4edb507fb2 (diff) |
minor edits, no functional changes.
- BGE was getting MCol array and not using it.
- use list lookup functions for getting constraint from pose bone.
- use const char * in more places.
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 95f39db9d6f..b6768a746fb 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -581,7 +581,7 @@ void set_scene_bg(Main *bmain, Scene *scene) } /* called from creator.c */ -Scene *set_scene_name(Main *bmain, char *name) +Scene *set_scene_name(Main *bmain, const char *name) { Scene *sce= (Scene *)find_id("SC", name); if(sce) { |