diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-09-26 21:31:14 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-09-26 21:31:20 +0300 |
commit | 5732d9e1dcc08d284d7f9f56be22ad901fd53f22 (patch) | |
tree | b95990cabfe96e39b8a14883c6166e10bd9918fb /source/blender/blenkernel/intern/screen.c | |
parent | ebd234eee5d7fdae6d7a5efa56171f6ab773a9e1 (diff) |
Wireframe/Xray: Make Xray option local to wireframe mode
This commit make the Xray option for the wireframe different from the other
shading mode. This makes it possible to rapidly switch between wireframe +
Xray and Solid mode without Xray.
Xray alpha is also decoupled.
Both variables are duplicated and exposed separately through RNA.
Diffstat (limited to 'source/blender/blenkernel/intern/screen.c')
-rw-r--r-- | source/blender/blenkernel/intern/screen.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index 299c9290eae..84962e9b03f 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -787,10 +787,11 @@ void BKE_screen_view3d_shading_init(View3DShading *shading) shading->type = OB_SOLID; shading->prev_type = OB_SOLID; - shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT; + shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME; shading->light = V3D_LIGHTING_STUDIO; shading->shadow_intensity = 0.5f; shading->xray_alpha = 0.5f; + shading->xray_alpha_wire = 0.5f; shading->cavity_valley_factor = 1.0f; shading->cavity_ridge_factor = 1.0f; copy_v3_fl(shading->single_color, 0.8f); |