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authorWillian Padovani Germano <wpgermano@gmail.com>2006-05-02 06:42:08 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2006-05-02 06:42:08 +0400
commit35b8dac2ca3bf8b2cdd51c8a7a071321f26753ba (patch)
tree63ddde059b59ed8d4714630fc8d4b21ed154f577 /source/blender/blenkernel/intern/script.c
parent30f4f3e2c4175e716c2aeb929bcfb9486ded18ae (diff)
As mentioned in the pydrivers commit, I had to change the order in
exit_usiblender() to finalize Python before main library data was freed. This solved a somewhat specific sigsegv with pydrivers, but as Ken Hughes found out (thanks!) caused one with scripts that called Blender.Exit(). Now running scripts (G.main->script) are freed in BPY_end_python() itself (so before the rest of the library data is freed), before Py_Finalize(). Works fine in all my tests so far. The file script.c should become obsolete with this change (I added a comment about it there). If all is indeed fine, it will be removed later.
Diffstat (limited to 'source/blender/blenkernel/intern/script.c')
-rw-r--r--source/blender/blenkernel/intern/script.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/script.c b/source/blender/blenkernel/intern/script.c
index 16b08e37b6c..b99c2c51441 100644
--- a/source/blender/blenkernel/intern/script.c
+++ b/source/blender/blenkernel/intern/script.c
@@ -54,6 +54,9 @@
#endif
*/
+/* XXX this function and so also the file should not be needed anymore,
+ * since we have to force clearing all Python related data before freeing
+ * Blender's library. Still testing, will decide later (Willian). */
void free_script (Script *script)
{
if (!script) return;