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authorCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
commit47c373c7a970fa4bd26453a6e35a4b066f2b77e4 (patch)
tree43d916fb86bcf797afa834649706669694225fe8 /source/blender/blenkernel/intern/seqeffects.c
parent120297734b4a01d93e5223e02f255b5aef01e281 (diff)
style cleanup (mostly whitespace)
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c104
1 files changed, 52 insertions, 52 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index d88a5c26c2c..aebdf3cef65 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -495,7 +495,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
/* rt = rt1 over rt2 (alpha from rt1) */
fac= fac2;
- mfac= 1.0f - (fac2*rt1[3]) ;
+ mfac= 1.0f - (fac2 * rt1[3]);
if(fac <= 0.0f) {
memcpy(rt, rt2, 4 * sizeof(float));
@@ -906,9 +906,9 @@ static void makeGammaTables(float gamma)
/* multiplication factors used in scaling the interpolation. */
for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) {
gamfactor_table[i] = inv_color_step
- * (gamma_range_table[i + 1] - gamma_range_table[i]) ;
+ * (gamma_range_table[i + 1] - gamma_range_table[i]);
inv_gamfactor_table[i] = inv_color_step
- * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ;
+ * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]);
}
} /* end of void makeGammaTables(float gamma) */
@@ -971,7 +971,7 @@ static void gamtabs(float gamma)
else if(gamma==1.0f) igamtab1[a-1]= 256*a-1;
else {
val= a/256.0f;
- igamtab1[a-1]= (65535.0*pow(val, gamma)) -1 ;
+ igamtab1[a - 1]= (65535.0 * pow(val, gamma)) - 1;
}
}
@@ -1631,7 +1631,7 @@ float hyp3,hyp4,b4,b5
if(wipezone->flip) x = xo - x;
angle = wipezone->angle;
- if(wipe->forward){
+ if(wipe->forward) {
posx = facf0 * xo;
posy = facf0 * yo;
} else{
@@ -1699,9 +1699,9 @@ float hyp3,hyp4,b4,b5
hwidth = minf(hwidth, fabsf(b3-b1)/2.0f);
- if(b2 < b1 && b2 < b3 ){
+ if(b2 < b1 && b2 < b3 ) {
output = in_band(hwidth,hyp,0,1);
- } else if(b2 > b1 && b2 > b3 ){
+ } else if(b2 > b1 && b2 > b3 ) {
output = in_band(hwidth,hyp2,0,1);
} else {
if( hyp < hwidth && hyp2 > hwidth )
@@ -1724,7 +1724,7 @@ float hyp3,hyp4,b4,b5
widthf = wipe->edgeWidth*2.0f*(float)M_PI;
temp1 = 2.0f * (float)M_PI * facf0;
- if(wipe->forward){
+ if(wipe->forward) {
temp1 = 2.0f*(float)M_PI - temp1;
}
@@ -1736,7 +1736,7 @@ float hyp3,hyp4,b4,b5
else if(x<=0 && y <= 0) temp2 += (float)M_PI;
else if(x >= 0 && y <= 0) temp2 = 2.0f*(float)M_PI - temp2;
- if(wipe->forward){
+ if(wipe->forward) {
temp3 = temp1-(widthf*0.5f)*facf0;
temp4 = temp1+(widthf*0.5f)*(1-facf0);
} else{
@@ -1775,10 +1775,10 @@ float hyp3,hyp4,b4,b5
temp2 = yo*(1-facf0/2)-yo*facf0/2;
pointdist = sqrt(temp1*temp1 + temp2*temp2);
- if(b2 < b1 && b2 < b3 ){
+ if(b2 < b1 && b2 < b3 ) {
if(hwidth < pointdist)
output = in_band(wipezone,hwidth,hyp,facf0,0,1);
- } else if(b2 > b1 && b2 > b3 ){
+ } else if(b2 > b1 && b2 > b3 ) {
if(hwidth < pointdist)
output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
} else {
@@ -1799,10 +1799,10 @@ float hyp3,hyp4,b4,b5
hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle;
hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle;
- if(b2 < b1 && b2 < b3 ){
+ if(b2 < b1 && b2 < b3 ) {
if(hwidth < pointdist)
output *= in_band(wipezone,hwidth,hyp,facf0,0,1);
- } else if(b2 > b1 && b2 > b3 ){
+ } else if(b2 > b1 && b2 > b3 ) {
if(hwidth < pointdist)
output *= in_band(wipezone,hwidth,hyp2,facf0,0,1);
} else {
@@ -1911,10 +1911,10 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
}
rt+=4;
- if(rt1 !=NULL){
+ if(rt1 !=NULL) {
rt1+=4;
}
- if(rt2 !=NULL){
+ if(rt2 !=NULL) {
rt2+=4;
}
}
@@ -1969,10 +1969,10 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1)
}
rt+=4;
- if(rt1 !=NULL){
+ if(rt1 !=NULL) {
rt1+=4;
}
- if(rt2 !=NULL){
+ if(rt2 !=NULL) {
rt2+=4;
}
}
@@ -2107,7 +2107,7 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x
}
// Translate
- if(!transform->percent){
+ if(!transform->percent) {
float rd_s = (scene->r.size/100.0f);
translate_x = transform->xIni*rd_s+(x/2.0f);
@@ -2173,7 +2173,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
/* Allocate memory for the filter elements */
halfWidth = ((quality+1)*blur);
filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter");
- if (!filter){
+ if (!filter) {
MEM_freeN (temp);
return;
}
@@ -2185,7 +2185,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
/* Blancmange (bmange@airdmhor.gen.nz) */
k = -1.0f/(2.0f*(float)M_PI*blur*blur);
- for (ix = 0;ix< halfWidth;ix++){
+ for (ix = 0;ix< halfWidth;ix++) {
weight = (float)exp(k*(ix*ix));
filter[halfWidth - ix] = weight;
filter[halfWidth + ix] = weight;
@@ -2201,16 +2201,16 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
filter[ix]/=fval;
/* Blur the rows */
- for (y=0;y<height;y++){
+ for (y=0;y<height;y++) {
/* Do the left & right strips */
- for (x=0;x<halfWidth;x++){
+ for (x=0;x<halfWidth;x++) {
index=(x+y*width)*4;
fx=0;
curColor[0]=curColor[1]=curColor[2]=0;
curColor2[0]=curColor2[1]=curColor2[2]=0;
- for (i=x-halfWidth;i<x+halfWidth;i++){
- if ((i>=0)&&(i<width)){
+ for (i=x-halfWidth;i<x+halfWidth;i++) {
+ if ((i>=0)&&(i<width)) {
curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
@@ -2234,11 +2234,11 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
}
/* Do the main body */
- for (x=halfWidth;x<width-halfWidth;x++){
+ for (x=halfWidth;x<width-halfWidth;x++) {
index=(x+y*width)*4;
fx=0;
curColor[0]=curColor[1]=curColor[2]=0;
- for (i=x-halfWidth;i<x+halfWidth;i++){
+ for (i=x-halfWidth;i<x+halfWidth;i++) {
curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
@@ -2255,15 +2255,15 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
/* Blur the columns */
- for (x=0;x<width;x++){
+ for (x=0;x<width;x++) {
/* Do the top & bottom strips */
- for (y=0;y<halfWidth;y++){
+ for (y=0;y<halfWidth;y++) {
index=(x+y*width)*4;
fy=0;
curColor[0]=curColor[1]=curColor[2]=0;
curColor2[0]=curColor2[1]=curColor2[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- if ((i>=0)&&(i<height)){
+ for (i=y-halfWidth;i<y+halfWidth;i++) {
+ if ((i>=0)&&(i<height)) {
/* Bottom */
curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
@@ -2287,11 +2287,11 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2];
}
/* Do the main body */
- for (y=halfWidth;y<height-halfWidth;y++){
+ for (y=halfWidth;y<height-halfWidth;y++) {
index=(x+y*width)*4;
fy=0;
curColor[0]=curColor[1]=curColor[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
+ for (i=y-halfWidth;i<y+halfWidth;i++) {
curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
@@ -2342,7 +2342,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
/* Allocate memory for the filter elements */
halfWidth = ((quality+1)*blur);
filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter");
- if (!filter){
+ if (!filter) {
MEM_freeN (temp);
return;
}
@@ -2355,7 +2355,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
k = -1.0f/(2.0f*(float)M_PI*blur*blur);
- for (ix = 0;ix< halfWidth;ix++){
+ for (ix = 0;ix< halfWidth;ix++) {
weight = (float)exp(k*(ix*ix));
filter[halfWidth - ix] = weight;
filter[halfWidth + ix] = weight;
@@ -2371,16 +2371,16 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
filter[ix]/=fval;
/* Blur the rows */
- for (y=0;y<height;y++){
+ for (y=0;y<height;y++) {
/* Do the left & right strips */
- for (x=0;x<halfWidth;x++){
+ for (x=0;x<halfWidth;x++) {
index=(x+y*width)*4;
fx=0;
curColor[0]=curColor[1]=curColor[2]=0.0f;
curColor2[0]=curColor2[1]=curColor2[2]=0.0f;
- for (i=x-halfWidth;i<x+halfWidth;i++){
- if ((i>=0)&&(i<width)){
+ for (i=x-halfWidth;i<x+halfWidth;i++) {
+ if ((i>=0)&&(i<width)) {
curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
@@ -2404,11 +2404,11 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
}
/* Do the main body */
- for (x=halfWidth;x<width-halfWidth;x++){
+ for (x=halfWidth;x<width-halfWidth;x++) {
index=(x+y*width)*4;
fx=0;
curColor[0]=curColor[1]=curColor[2]=0;
- for (i=x-halfWidth;i<x+halfWidth;i++){
+ for (i=x-halfWidth;i<x+halfWidth;i++) {
curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
@@ -2425,15 +2425,15 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
/* Blur the columns */
- for (x=0;x<width;x++){
+ for (x=0;x<width;x++) {
/* Do the top & bottom strips */
- for (y=0;y<halfWidth;y++){
+ for (y=0;y<halfWidth;y++) {
index=(x+y*width)*4;
fy=0;
curColor[0]=curColor[1]=curColor[2]=0;
curColor2[0]=curColor2[1]=curColor2[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- if ((i>=0)&&(i<height)){
+ for (i=y-halfWidth;i<y+halfWidth;i++) {
+ if ((i>=0)&&(i<height)) {
/* Bottom */
curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
@@ -2457,11 +2457,11 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2];
}
/* Do the main body */
- for (y=halfWidth;y<height-halfWidth;y++){
+ for (y=halfWidth;y<height-halfWidth;y++) {
index=(x+y*width)*4;
fy=0;
curColor[0]=curColor[1]=curColor[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
+ for (i=y-halfWidth;i<y+halfWidth;i++) {
curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
@@ -2491,8 +2491,8 @@ static void RVAddBitmaps_byte (unsigned char* a, unsigned char* b, unsigned char
{
int x,y,index;
- for (y=0;y<height;y++){
- for (x=0;x<width;x++){
+ for (y=0;y<height;y++) {
+ for (x=0;x<width;x++) {
index=(x+y*width)*4;
c[index+GlowR]=MIN2(255,a[index+GlowR]+b[index+GlowR]);
c[index+GlowG]=MIN2(255,a[index+GlowG]+b[index+GlowG]);
@@ -2507,8 +2507,8 @@ static void RVAddBitmaps_float (float* a, float* b, float* c,
{
int x,y,index;
- for (y=0;y<height;y++){
- for (x=0;x<width;x++){
+ for (y=0;y<height;y++) {
+ for (x=0;x<width;x++) {
index=(x+y*width)*4;
c[index+GlowR]= MIN2(1.0f, a[index+GlowR]+b[index+GlowR]);
c[index+GlowG]= MIN2(1.0f, a[index+GlowG]+b[index+GlowG]);
@@ -2534,7 +2534,7 @@ static void RVIsolateHighlights_byte (unsigned char* in, unsigned char* out,
/* Isolate the intensity */
intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold);
- if (intensity>0){
+ if (intensity>0) {
out[index+GlowR]=MIN2(255*clamp, (in[index+GlowR]*boost*intensity)/255);
out[index+GlowG]=MIN2(255*clamp, (in[index+GlowG]*boost*intensity)/255);
out[index+GlowB]=MIN2(255*clamp, (in[index+GlowB]*boost*intensity)/255);
@@ -2563,7 +2563,7 @@ static void RVIsolateHighlights_float (float* in, float* out,
/* Isolate the intensity */
intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold);
- if (intensity>0){
+ if (intensity>0) {
out[index+GlowR]=MIN2(clamp, (in[index+GlowR]*boost*intensity));
out[index+GlowG]=MIN2(clamp, (in[index+GlowG]*boost*intensity));
out[index+GlowB]=MIN2(clamp, (in[index+GlowB]*boost*intensity));