Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
commit6b65102c20e9bdafd90f55f60c2a2084d873e809 (patch)
treea0f5554702501d2da1073b22ff55f740aff135f9 /source/blender/blenkernel/intern/seqeffects.c
parent053710fcbc78ff83b9617be87558876e381f85a6 (diff)
parent83de5cb30831328548502126dff84ffdb72544f2 (diff)
Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer were not merged due to complex differences)
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 33519483843..469881020c1 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -62,14 +62,14 @@ static void slice_get_byte_buffers(const SeqRenderData *context, const ImBuf *ib
{
int offset = 4 * start_line * context->rectx;
- *rect1 = (unsigned char*) ibuf1->rect + offset;
- *rect_out = (unsigned char*) out->rect + offset;
+ *rect1 = (unsigned char *)ibuf1->rect + offset;
+ *rect_out = (unsigned char *)out->rect + offset;
if (ibuf2)
- *rect2 = (unsigned char*) ibuf2->rect + offset;
+ *rect2 = (unsigned char *)ibuf2->rect + offset;
if (ibuf3)
- *rect3 = (unsigned char*) ibuf3->rect + offset;
+ *rect3 = (unsigned char *)ibuf3->rect + offset;
}
static void slice_get_float_buffers(const SeqRenderData *context, const ImBuf *ibuf1, const ImBuf *ibuf2,
@@ -600,7 +600,7 @@ static void makeGammaTables(float gamma)
color_step = 1.0f / RE_GAMMA_TABLE_SIZE;
inv_color_step = (float) RE_GAMMA_TABLE_SIZE;
- /* We could squeeze out the two range tables to gain some memory */
+ /* We could squeeze out the two range tables to gain some memory */
for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) {
color_domain_table[i] = i * color_step;
gamma_range_table[i] = pow(color_domain_table[i], valid_gamma);
@@ -1178,7 +1178,7 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, float *r
fac3 = facf1;
/* formula:
- * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+a
+ * fac * (a * b) + (1 - fac) * a => fac * a * (b - 1) + a
*/
while (y--) {
@@ -1353,7 +1353,7 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f
hyp2 = fabsf(angle * x + y + (-(yo - posy * 0.5f) - angle * (xo - posx * 0.5f))) * wipezone->pythangle;
}
- hwidth = minf(hwidth, fabsf(b3 - b1) / 2.0f);
+ hwidth = min_ff(hwidth, fabsf(b3 - b1) / 2.0f);
if (b2 < b1 && b2 < b3) {
output = in_band(hwidth, hyp, 0, 1);
@@ -2373,7 +2373,7 @@ static ImBuf *do_solid_color(SeqRenderData context, Sequence *seq, float UNUSED(
rect[1] = col1[1];
rect[2] = col1[2];
rect[3] = 255;
- }
+ }
}
}
@@ -2609,7 +2609,7 @@ static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *
*ymin = 0.0;
*ymax = seq->len;
}
- }
+ }
}
void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, int force)