diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-08-13 18:23:44 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-08-13 18:23:44 +0400 |
commit | 0738ae7688d19b471b7cde9cc631096a6162b3fc (patch) | |
tree | 4e83e06a400cc1b2845f6e0945bee09196b8083f /source/blender/blenkernel/intern/seqeffects.c | |
parent | 9ce2086506dcf16ecc0d5dce7851439ae8818e78 (diff) |
2.5: more removal of G.main.
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r-- | source/blender/blenkernel/intern/seqeffects.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 1e1ace0f758..461cb075bb0 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -41,6 +41,7 @@ #include "DNA_anim_types.h" #include "BKE_fcurve.h" +#include "BKE_main.h" #include "BKE_plugin_types.h" #include "BKE_sequencer.h" #include "BKE_texture.h" @@ -272,7 +273,7 @@ static ImBuf * IMB_cast_away_list(ImBuf * i) } static struct ImBuf * do_plugin_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -523,7 +524,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_alphaover_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -695,7 +696,7 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf* do_alphaunder_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -820,7 +821,7 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y, /* carefull: also used by speed effect! */ static struct ImBuf* do_cross_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -1087,7 +1088,7 @@ static void do_gammacross_effect_float(float facf0, float facf1, } static struct ImBuf * do_gammacross_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -1205,7 +1206,7 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, } } -static struct ImBuf * do_add_effect(Scene *scene, Sequence *seq, float cfra, +static struct ImBuf * do_add_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -1322,7 +1323,7 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_sub_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -1536,7 +1537,7 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_mul_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -1992,7 +1993,7 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1, } static struct ImBuf * do_wipe_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2143,7 +2144,7 @@ static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y, static struct ImBuf * do_transform_effect( - Scene *scene, Sequence *seq,float cfra, + Main *bmain, Scene *scene, Sequence *seq,float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2661,7 +2662,7 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1, } static struct ImBuf * do_glow_effect( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2722,7 +2723,7 @@ static int early_out_color(struct Sequence *seq, } static struct ImBuf * do_solid_color( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2818,7 +2819,7 @@ static int early_out_multicam(struct Sequence *seq, float facf0, float facf1) } static struct ImBuf * do_multicam( - Scene *scene, Sequence *seq, float cfra, + Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, struct ImBuf *ibuf1, struct ImBuf *ibuf2, @@ -2842,7 +2843,7 @@ static struct ImBuf * do_multicam( return 0; } - i = give_ibuf_seqbase(scene, x, y, cfra, seq->multicam_source, + i = give_ibuf_seqbase(bmain, scene, x, y, cfra, seq->multicam_source, preview_render_size, seqbasep); if (!i) { return 0; @@ -3122,7 +3123,7 @@ static void get_default_fac_fade(struct Sequence *seq, float cfra, *facf1 /= seq->len; } -static struct ImBuf * do_overdrop_effect(Scene *scene, Sequence *seq, float cfra, +static struct ImBuf * do_overdrop_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra, float facf0, float facf1, int x, int y, int preview_render_size, |