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authorCampbell Barton <ideasman42@gmail.com>2010-10-16 18:32:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-16 18:32:17 +0400
commit8268a4be71fe326b5b7b43e5e55ef751844dddbc (patch)
tree8b3dfadff9a45f48a31ca62dd2b807434ec614b8 /source/blender/blenkernel/intern/seqeffects.c
parent7cc5aaf18afd882ee8fefdf773fb83eb2e0f467b (diff)
most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c118
1 files changed, 59 insertions, 59 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 7b428661c6d..7ce5dcc3884 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -53,7 +53,7 @@
#include "RNA_access.h"
/* **** XXX **** */
-static void error(const char *error, ...) {}
+static void error(const char *UNUSED(error), ...) {}
#define INT 96
#define FLO 128
@@ -77,15 +77,15 @@ static struct ImBuf * prepare_effect_imbufs(
if (!ibuf1 && !ibuf2 && !ibuf3) {
/* hmmm, global float option ? */
- out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0);
+ out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect);
} else if ((ibuf1 && ibuf1->rect_float) ||
(ibuf2 && ibuf2->rect_float) ||
(ibuf3 && ibuf3->rect_float)) {
/* if any inputs are rectfloat, output is float too */
- out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat, 0);
+ out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat);
} else {
- out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0);
+ out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect);
}
if (ibuf1 && !ibuf1->rect_float && out->rect_float) {
@@ -273,9 +273,9 @@ static ImBuf * IMB_cast_away_list(ImBuf * i)
}
static struct ImBuf * do_plugin_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float cfra,
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -370,8 +370,8 @@ static struct ImBuf * do_plugin_effect(
return out;
}
-static int do_plugin_early_out(struct Sequence *seq,
- float facf0, float facf1)
+static int do_plugin_early_out(struct Sequence *UNUSED(seq),
+ float UNUSED(facf0), float UNUSED(facf1))
{
return 0;
}
@@ -524,9 +524,9 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_alphaover_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *bmain, Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -696,9 +696,9 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf* do_alphaunder_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -821,9 +821,9 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y,
/* carefull: also used by speed effect! */
static struct ImBuf* do_cross_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -976,19 +976,19 @@ static void build_gammatabs()
}
}
-static void init_gammacross(Sequence * seq)
+static void init_gammacross(Sequence * UNUSED(seq))
{
}
-static void load_gammacross(Sequence * seq)
+static void load_gammacross(Sequence * UNUSED(seq))
{
}
-static void free_gammacross(Sequence * seq)
+static void free_gammacross(Sequence * UNUSED(seq))
{
}
-static void do_gammacross_effect_byte(float facf0, float facf1,
+static void do_gammacross_effect_byte(float facf0, float UNUSED(facf1),
int x, int y,
unsigned char *rect1,
unsigned char *rect2,
@@ -1044,7 +1044,7 @@ static void do_gammacross_effect_byte(float facf0, float facf1,
}
-static void do_gammacross_effect_float(float facf0, float facf1,
+static void do_gammacross_effect_float(float facf0, float UNUSED(facf1),
int x, int y,
float *rect1, float *rect2,
float *out)
@@ -1088,9 +1088,9 @@ static void do_gammacross_effect_float(float facf0, float facf1,
}
static struct ImBuf * do_gammacross_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -1206,9 +1206,9 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y,
}
}
-static struct ImBuf * do_add_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra,
+static struct ImBuf * do_add_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -1323,9 +1323,9 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_sub_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -1537,9 +1537,9 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_mul_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -1876,7 +1876,7 @@ static void copy_wipe_effect(Sequence *dst, Sequence *src)
dst->effectdata = MEM_dupallocN(src->effectdata);
}
-static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1,
+static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y,
unsigned char *rect1,
unsigned char *rect2, unsigned char *out)
@@ -1934,7 +1934,7 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1,
}
}
-static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
+static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y,
float *rect1,
float *rect2, float *out)
@@ -1993,9 +1993,9 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
}
static struct ImBuf * do_wipe_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -2111,7 +2111,7 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out
}
}
-static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y,
+static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x, int y,
struct ImBuf *ibuf1,struct ImBuf *out)
{
TransformVars *transform = (TransformVars *)seq->effectdata;
@@ -2144,9 +2144,9 @@ static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y,
static struct ImBuf * do_transform_effect(
- Main *bmain, Scene *scene, Sequence *seq,float cfra,
- float facf0, float facf1, int x, int y,
- int preview_render_size,
+ Main *UNUSED(bmain), Scene *scene, Sequence *seq,float UNUSED(cfra),
+ float facf0, float UNUSED(facf1), int x, int y,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -2631,7 +2631,7 @@ static void copy_glow_effect(Sequence *dst, Sequence *src)
}
//void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use)
-static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1,
+static void do_glow_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y, char *rect1,
char *rect2, char *out)
{
@@ -2646,7 +2646,7 @@ static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1,
RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y);
}
-static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
+static void do_glow_effect_float(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y,
float *rect1, float *rect2, float *out)
{
@@ -2662,9 +2662,9 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
}
static struct ImBuf * do_glow_effect(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -2716,16 +2716,16 @@ static void copy_solid_color(Sequence *dst, Sequence *src)
dst->effectdata = MEM_dupallocN(src->effectdata);
}
-static int early_out_color(struct Sequence *seq,
- float facf0, float facf1)
+static int early_out_color(struct Sequence *UNUSED(seq),
+ float UNUSED(facf0), float UNUSED(facf1))
{
return -1;
}
static struct ImBuf * do_solid_color(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra),
float facf0, float facf1, int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -2813,14 +2813,14 @@ static int num_inputs_multicam()
return 0;
}
-static int early_out_multicam(struct Sequence *seq, float facf0, float facf1)
+static int early_out_multicam(struct Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
{
return -1;
}
static struct ImBuf * do_multicam(
Main *bmain, Scene *scene, Sequence *seq, float cfra,
- float facf0, float facf1, int x, int y,
+ float UNUSED(facf0), float UNUSED(facf1), int x, int y,
int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
@@ -2907,8 +2907,8 @@ static void copy_speed_effect(Sequence *dst, Sequence *src)
v->length = 0;
}
-static int early_out_speed(struct Sequence *seq,
- float facf0, float facf1)
+static int early_out_speed(struct Sequence *UNUSED(seq),
+ float UNUSED(facf0), float UNUSED(facf1))
{
return 1;
}
@@ -3039,22 +3039,22 @@ static void do_speed_effect(Sequence * seq,int cfra,
********************************************************************** */
-static void init_noop(struct Sequence *seq)
+static void init_noop(struct Sequence *UNUSED(seq))
{
}
-static void load_noop(struct Sequence *seq)
+static void load_noop(struct Sequence *UNUSED(seq))
{
}
-static void init_plugin_noop(struct Sequence *seq, const char * fname)
+static void init_plugin_noop(struct Sequence *UNUSED(seq), const char *UNUSED(fname))
{
}
-static void free_noop(struct Sequence *seq)
+static void free_noop(struct Sequence *UNUSED(seq))
{
}
@@ -3064,13 +3064,13 @@ static int num_inputs_default()
return 2;
}
-static int early_out_noop(struct Sequence *seq,
- float facf0, float facf1)
+static int early_out_noop(struct Sequence *UNUSED(seq),
+ float UNUSED(facf0), float UNUSED(facf1))
{
return 0;
}
-static int early_out_fade(struct Sequence *seq,
+static int early_out_fade(struct Sequence *UNUSED(seq),
float facf0, float facf1)
{
if (facf0 == 0.0 && facf1 == 0.0) {
@@ -3081,7 +3081,7 @@ static int early_out_fade(struct Sequence *seq,
return 0;
}
-static int early_out_mul_input2(struct Sequence *seq,
+static int early_out_mul_input2(struct Sequence *UNUSED(seq),
float facf0, float facf1)
{
if (facf0 == 0.0 && facf1 == 0.0) {
@@ -3090,13 +3090,13 @@ static int early_out_mul_input2(struct Sequence *seq,
return 0;
}
-static void store_icu_yrange_noop(struct Sequence * seq,
+static void store_icu_yrange_noop(struct Sequence * UNUSED(seq),
short adrcode, float * ymin, float * ymax)
{
/* defaults are fine */
}
-static void get_default_fac_noop(struct Sequence *seq, float cfra,
+static void get_default_fac_noop(struct Sequence *UNUSED(seq), float UNUSED(cfra),
float * facf0, float * facf1)
{
*facf0 = *facf1 = 1.0;
@@ -3111,10 +3111,10 @@ static void get_default_fac_fade(struct Sequence *seq, float cfra,
*facf1 /= seq->len;
}
-static struct ImBuf * do_overdrop_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra,
+static struct ImBuf * do_overdrop_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1,
int x, int y,
- int preview_render_size,
+ int UNUSED(preview_render_size),
struct ImBuf * ibuf1,
struct ImBuf * ibuf2,
struct ImBuf * ibuf3)