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authorSergey Sharybin <sergey.vfx@gmail.com>2012-08-08 15:15:38 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-08-08 15:15:38 +0400
commit03a3e4f16586a659f465fa754827c9a9fccbb894 (patch)
tree700a8341bbd7e94cda6045fc66ea5f86e98a7210 /source/blender/blenkernel/intern/seqeffects.c
parent2457e8948119f5d040a7ebbcafbf30840280fb2b (diff)
Code cleanup: remove redundant struct and some space cleanup
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c33
1 files changed, 16 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 21cfafe97cc..99cb60327d6 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -252,7 +252,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, f
static ImBuf *do_alphaover_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0,
float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_alphaover_effect_float(
@@ -415,7 +415,7 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
static ImBuf *do_alphaunder_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_alphaunder_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -760,7 +760,7 @@ static void do_gammacross_effect_float(float facf0, float UNUSED(facf1), int x,
static ImBuf *do_gammacross_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
build_gammatabs();
@@ -867,7 +867,7 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, float *r
static ImBuf *do_add_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_add_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -969,7 +969,7 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *r
static ImBuf *do_sub_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_sub_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1164,7 +1164,7 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, float *r
static ImBuf *do_mul_effect(SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1,
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_mul_effect_float(facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1198,7 +1198,7 @@ static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo
wipezone->pythangle = 1.0f / sqrtf(wipezone->angle * wipezone->angle + 1.0f);
}
-// This function calculates the blur band for the wipe effects
+/* This function calculates the blur band for the wipe effects */
static float in_band(float width, float dist, int side, int dir)
{
float alpha;
@@ -1460,7 +1460,7 @@ static void init_wipe_effect(Sequence *seq)
if (seq->effectdata)
MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars");
+ seq->effectdata = MEM_callocN(sizeof(WipeVars), "wipevars");
}
static int num_inputs_wipe(void)
@@ -1602,7 +1602,7 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1)
static ImBuf *do_wipe_effect(SeqRenderData context, Sequence *seq, float UNUSED(cfra), float facf0, float facf1,
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_wipe_effect_float(seq, facf0, facf1, context.rectx, context.recty, ibuf1->rect_float,
@@ -1625,7 +1625,7 @@ static void init_transform_effect(Sequence *seq)
if (seq->effectdata)
MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct TransformVars), "transformvars");
+ seq->effectdata = MEM_callocN(sizeof(TransformVars), "transformvars");
transform = (TransformVars *) seq->effectdata;
@@ -1742,7 +1742,7 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x
static ImBuf *do_transform_effect(SeqRenderData context, Sequence *seq, float UNUSED(cfra), float facf0,
float UNUSED(facf1), ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
do_transform(context.scene, seq, facf0, context.rectx, context.recty, ibuf1, out);
@@ -2172,7 +2172,7 @@ static void init_glow_effect(Sequence *seq)
if (seq->effectdata)
MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars");
+ seq->effectdata = MEM_callocN(sizeof(GlowVars), "glowvars");
glow = (GlowVars *)seq->effectdata;
glow->fMini = 0.25;
@@ -2230,7 +2230,7 @@ static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, fl
static ImBuf *do_glow_effect(SeqRenderData context, Sequence *seq, float UNUSED(cfra), float facf0, float facf1,
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
{
- struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int render_size = 100 * context.rectx / context.scene->r.xsch;
@@ -2255,7 +2255,7 @@ static void init_solid_color(Sequence *seq)
if (seq->effectdata)
MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct SolidColorVars), "solidcolor");
+ seq->effectdata = MEM_callocN(sizeof(SolidColorVars), "solidcolor");
cv = (SolidColorVars *)seq->effectdata;
cv->col[0] = cv->col[1] = cv->col[2] = 0.5;
@@ -2372,7 +2372,7 @@ static int num_inputs_multicam(void)
return 0;
}
-static int early_out_multicam(struct Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
+static int early_out_multicam(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
{
return -1;
}
@@ -2494,7 +2494,7 @@ static void init_speed_effect(Sequence *seq)
if (seq->effectdata)
MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct SpeedControlVars), "speedcontrolvars");
+ seq->effectdata = MEM_callocN(sizeof(SpeedControlVars), "speedcontrolvars");
v = (SpeedControlVars *)seq->effectdata;
v->globalSpeed = 1.0;
@@ -2863,7 +2863,6 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
return rval;
}
-
struct SeqEffectHandle get_sequence_effect(Sequence *seq)
{
struct SeqEffectHandle rval = {NULL};