Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 18:27:41 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 18:28:40 +0300
commit0cff044d84646c2890f13b8915eb708861bb36d6 (patch)
treeaae39c4caf63669e0ae760294abc2461ce1c26c1 /source/blender/blenkernel/intern/seqeffects.c
parentea61700a2d3b42989734f447bd37dcce9c827c42 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
Diffstat (limited to 'source/blender/blenkernel/intern/seqeffects.c')
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 1a0e3958dc0..08952113fce 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -2175,7 +2175,7 @@ static ImBuf *do_transform_effect(
static void RVBlurBitmap2_float(float *map, int width, int height, float blur, int quality)
/* MUUUCCH better than the previous blur. */
/* We do the blurring in two passes which is a whole lot faster. */
-/* I changed the math arount to implement an actual Gaussian */
+/* I changed the math around to implement an actual Gaussian */
/* distribution. */
/* */
/* Watch out though, it tends to misbehaven with large blur values on */
@@ -3021,7 +3021,7 @@ static void do_gaussian_blur_effect_byte_x(
const int size_x = (int) (data->size_x + 0.5f);
int i, j;
- /* Make gaussian weight tabke. */
+ /* Make gaussian weight table. */
float *gausstab_x;
gausstab_x = make_gaussian_blur_kernel(data->size_x, size_x);
@@ -3074,7 +3074,7 @@ static void do_gaussian_blur_effect_byte_y(
const int size_y = (int) (data->size_y + 0.5f);
int i, j;
- /* Make gaussian weight tabke. */
+ /* Make gaussian weight table. */
float *gausstab_y;
gausstab_y = make_gaussian_blur_kernel(data->size_y, size_y);
@@ -3127,7 +3127,7 @@ static void do_gaussian_blur_effect_float_x(
const int size_x = (int) (data->size_x + 0.5f);
int i, j;
- /* Make gaussian weight tabke. */
+ /* Make gaussian weight table. */
float *gausstab_x;
gausstab_x = make_gaussian_blur_kernel(data->size_x, size_x);
@@ -3171,7 +3171,7 @@ static void do_gaussian_blur_effect_float_y(
const int size_y = (int) (data->size_y + 0.5f);
int i, j;
- /* Make gaussian weight tabke. */
+ /* Make gaussian weight table. */
float *gausstab_y;
gausstab_y = make_gaussian_blur_kernel(data->size_y, size_y);