diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-08 01:29:17 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-08 01:50:00 +0300 |
commit | 8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch) | |
tree | 0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/blenkernel/intern/sequencer.c | |
parent | e68ac2827dd4f8ad346011a8a408b342e2718707 (diff) |
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its
best to change the convention.
Names now mostly follow RNA.
Some exceptions:
- Use 'nodetrees' instead of 'nodegroups'
since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
since 'gpencil' is a common abbreviation in the C code.
Other exceptions:
- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 56e34bbeb11..f9a1eed0ba7 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1070,7 +1070,7 @@ void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene) Scene *scene_iter; /* when a scene is deleted: test all seqs */ - for (scene_iter = bmain->scene.first; scene_iter; scene_iter = scene_iter->id.next) { + for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) { if (scene_iter != scene && scene_iter->ed) { BKE_sequencer_base_recursive_apply(&scene_iter->ed->seqbase, clear_scene_in_allseqs_cb, scene); } @@ -5716,7 +5716,7 @@ static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra) void BKE_sequencer_all_free_anim_ibufs(Main *bmain, int cfra) { BKE_sequencer_cache_cleanup(); - for (Scene *scene = bmain->scene.first; + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { |