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authorCampbell Barton <ideasman42@gmail.com>2012-04-22 15:54:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-22 15:54:53 +0400
commit5c891386842037910f5d522c7d3ffb1792b804db (patch)
tree133e551d3bf684ea1ccaa8a7d56a4f57b879a95a /source/blender/blenkernel/intern/sequencer.c
parent69d0a68f0d7ed82b9701c5a7832f609e4ea4fd75 (diff)
style cleanup: comments
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 97edba7d9ef..2d4397d16cd 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -2192,7 +2192,7 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra)
ibuf = seq_stripelem_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
/* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF,
- * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL */
+ * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL */
if (ibuf)
use_preprocess = FALSE;
@@ -2685,10 +2685,10 @@ static void seq_start_threads(Scene *scene)
seq_last_given_monoton_cfra = monoton_cfra = 0;
/* since global structures are modified during the processing
- of one frame, only one render thread is currently possible...
-
- (but we code, in the hope, that we can remove this restriction
- soon...)
+ * of one frame, only one render thread is currently possible...
+ *
+ * (but we code, in the hope, that we can remove this restriction
+ * soon...)
*/
fprintf(stderr, "SEQ-THREAD: seq_start_threads\n");
@@ -2942,7 +2942,7 @@ void free_imbuf_seq(Scene *scene, ListBase *seqbase, int check_mem_usage,
}
if (seq->type == SEQ_SCENE) {
/* FIXME: recurs downwards,
- but do recurs protection somehow! */
+ * but do recurs protection somehow! */
}
}
@@ -3394,7 +3394,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i
int seqmute;
/* for sound we go over full meta tree to update muted state,
- * since sound is played outside of evaluating the imbufs, */
+ * since sound is played outside of evaluating the imbufs, */
for (seq = seqbasep->first; seq; seq = seq->next) {
seqmute = (mute || (seq->flag & SEQ_MUTE));