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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-18 08:06:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-29 20:11:40 +0300 |
commit | e4b54f44c1b19069de5818d47ce899c690e9b56d (patch) | |
tree | d57650c436e12a7c1bb5647df58fff60961b1155 /source/blender/blenkernel/intern/sequencer.c | |
parent | 7e349f27457a8348c73cc81a4c4b66b34e379c26 (diff) |
Cycles: add object level holdout property.
This works the same as the holdout shader and Z mask layer. Combined with
overrides in 2.8 this is intended to replace the Z mask layer bits.
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
0 files changed, 0 insertions, 0 deletions