diff options
author | Jacques Lucke <jacques@blender.org> | 2020-10-01 19:05:23 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-10-01 19:05:23 +0300 |
commit | ec723ad25c70994ac24b528384ee9df927a3e850 (patch) | |
tree | e1813df5859367fbaa9d5e785a0ed977bac696ca /source/blender/blenkernel/intern/shader_fx.c | |
parent | cbbd5283a345957583eaff55752d6ec52162db88 (diff) |
remove foreachObjectLink callback
This removes `foreachObjectLink` from `ModifierTypeInfo`, `GpencilModifierTypeInfo`
and `ShaderFxTypeInfo`. There is no need to have both, `foreachObjectLink` and `foreachIDLink`.
There is not code that actually depends on `foreachObjectLink`.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D9078
Diffstat (limited to 'source/blender/blenkernel/intern/shader_fx.c')
-rw-r--r-- | source/blender/blenkernel/intern/shader_fx.c | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c index 4ad67a1dd32..f2cdf08b415 100644 --- a/source/blender/blenkernel/intern/shader_fx.c +++ b/source/blender/blenkernel/intern/shader_fx.c @@ -116,9 +116,6 @@ void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag) if (fxi->foreachIDLink) { fxi->foreachIDLink(fx, NULL, shaderfx_free_data_id_us_cb, NULL); } - else if (fxi->foreachObjectLink) { - fxi->foreachObjectLink(fx, NULL, (ShaderFxObjectWalkFunc)shaderfx_free_data_id_us_cb, NULL); - } } if (fxi->freeData) { @@ -222,10 +219,6 @@ void BKE_shaderfx_copydata_ex(ShaderFxData *fx, ShaderFxData *target, const int if (fxi->foreachIDLink) { fxi->foreachIDLink(target, NULL, shaderfx_copy_data_id_us_cb, NULL); } - else if (fxi->foreachObjectLink) { - fxi->foreachObjectLink( - target, NULL, (ShaderFxObjectWalkFunc)shaderfx_copy_data_id_us_cb, NULL); - } } } @@ -270,11 +263,6 @@ void BKE_shaderfx_foreach_ID_link(Object *ob, ShaderFxIDWalkFunc walk, void *use if (fxi->foreachIDLink) { fxi->foreachIDLink(fx, ob, walk, userData); } - else if (fxi->foreachObjectLink) { - /* each Object can masquerade as an ID, so this should be OK */ - ShaderFxObjectWalkFunc fp = (ShaderFxObjectWalkFunc)walk; - fxi->foreachObjectLink(fx, ob, fp, userData); - } } } |