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author | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-08-13 23:22:35 +0400 |
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committer | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-08-13 23:22:35 +0400 |
commit | 43bf03580ff857cde6e64becab446c1c3f016e83 (patch) | |
tree | e0063f962b01dd49b0fe0de0a878d38c8ebebdd7 /source/blender/blenkernel/intern/shrinkwrap.c | |
parent | 6a8236a8da3a5f440c406a0c4b5cc8f902f4da3a (diff) |
svn merge -r 15988:16077 https://svn.blender.org/svnroot/bf-blender/trunk/blender
To have the 50% faster nearest_surface point.
Changed mesh_faces_nearest_point to return the face normal instead of collision normal
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r-- | source/blender/blenkernel/intern/shrinkwrap.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 1c4d5e323ee..d8535e10be5 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -405,7 +405,7 @@ void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc) //Now, everything is ready to project the vertexs! -//#pragma omp parallel for private(i,hit) schedule(static) +#pragma omp parallel for private(i,hit) schedule(static) for(i = 0; i<calc->numVerts; ++i) { float *co = calc->vertexCos[i]; |