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authorCampbell Barton <ideasman42@gmail.com>2021-10-18 03:16:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-18 04:13:10 +0300
commitc5a13ffcb4b98bbd46dca7637051a966d18cd46f (patch)
tree95979c1e9028ced7f1a26c0087e686ac405575c7 /source/blender/blenkernel/intern/shrinkwrap.c
parent452c78757f44fe456dd10ee16bc509ab5455526b (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 7c0c28d664e..dd863f1ce06 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -644,7 +644,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
/* Options about projection direction */
float proj_axis[3] = {0.0f, 0.0f, 0.0f};
- /* Raycast and tree stuff */
+ /* Ray-cast and tree stuff. */
/** \note 'hit.dist' is kept in the targets space, this is only used
* for finding the best hit, to get the real dist,