diff options
author | Joseph Eagar <joeedh@gmail.com> | 2011-02-27 09:19:40 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2011-02-27 09:19:40 +0300 |
commit | f01261d040be27337db9f9996d648a279c89b7c4 (patch) | |
tree | c448230939b3c90d53ce8852dd00925d6052e3a4 /source/blender/blenkernel/intern/shrinkwrap.c | |
parent | dcaeda5c4e3a0687251b8511de4f2e8b85ef75c0 (diff) | |
parent | 2198cfdb2deec8b2e85e242c74a032f43d0b26ca (diff) |
merge with/from trunk at r35190
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r-- | source/blender/blenkernel/intern/shrinkwrap.c | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 454a82c2ad3..5311f3a9c38 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -1,5 +1,5 @@ -/** - * shrinkwrap.c +/* + * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * @@ -22,7 +22,7 @@ * * The Original Code is: all of this file. * - * Contributor(s): André Pinto + * Contributor(s): Andr Pinto * * ***** END GPL LICENSE BLOCK ***** */ @@ -41,25 +41,21 @@ #include "DNA_scene_types.h" #include "DNA_windowmanager_types.h" +#include "BLI_editVert.h" +#include "BLI_math.h" +#include "BLI_utildefines.h" + #include "BKE_shrinkwrap.h" #include "BKE_DerivedMesh.h" #include "BKE_lattice.h" -#include "BKE_utildefines.h" + #include "BKE_deform.h" #include "BKE_mesh.h" #include "BKE_subsurf.h" #include "BKE_mesh.h" #include "BKE_tessmesh.h" -#include "BLI_math.h" -#include "BLI_editVert.h" - - - /* Util macros */ -#define TO_STR(a) #a -#define JOIN(a,b) a##b - #define OUT_OF_MEMORY() ((void)printf("Shrinkwrap: Out of memory\n")) /* Benchmark macros */ @@ -90,20 +86,18 @@ typedef void ( *Shrinkwrap_ForeachVertexCallback) (DerivedMesh *target, float *c /* get derived mesh */ //TODO is anyfunction that does this? returning the derivedFinal witouth we caring if its in edit mode or not? -DerivedMesh *object_get_derived_final(struct Scene *scene, Object *ob, CustomDataMask dataMask) +DerivedMesh *object_get_derived_final(Object *ob) { Mesh *me= ob->data; BMEditMesh *em = me->edit_btmesh; if (em) { - DerivedMesh *final = NULL; - editbmesh_get_derived_cage_and_final(scene, ob, em, &final, dataMask); - - return final; + DerivedMesh *dm = em->derivedFinal; + return dm; } - else - return mesh_get_derived_final(scene, ob, dataMask); + + return ob->derivedFinal; } /* Space transform */ @@ -111,7 +105,7 @@ void space_transform_from_matrixs(SpaceTransform *data, float local[4][4], float { float itarget[4][4]; invert_m4_m4(itarget, target); - mul_serie_m4(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0); + mul_serie_m4(data->local2target, itarget, local, NULL, NULL, NULL, NULL, NULL, NULL); invert_m4_m4(data->target2local, data->local2target); } @@ -264,22 +258,26 @@ int normal_projection_project_vertex(char options, const float *vert, const floa BLI_bvhtree_ray_cast(tree, co, no, 0.0f, &hit_tmp, callback, userdata); - if(hit_tmp.index != -1) - { - float dot = INPR( dir, hit_tmp.no); - - if(((options & MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE) && dot <= 0.0f) - || ((options & MOD_SHRINKWRAP_CULL_TARGET_BACKFACE) && dot >= 0.0f)) - return FALSE; //Ignore hit - + if(hit_tmp.index != -1) { + /* invert the normal first so face culling works on rotated objects */ + if(transf) { + space_transform_invert_normal(transf, hit_tmp.no); + } - //Inverting space transform (TODO make coeherent with the initial dist readjust) - if(transf) - { - space_transform_invert( transf, hit_tmp.co ); - space_transform_invert_normal( transf, hit_tmp.no ); + if (options & (MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE|MOD_SHRINKWRAP_CULL_TARGET_BACKFACE)) { + /* apply backface */ + const float dot= dot_v3v3(dir, hit_tmp.no); + if( ((options & MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE) && dot <= 0.0f) || + ((options & MOD_SHRINKWRAP_CULL_TARGET_BACKFACE) && dot >= 0.0f) + ) { + return FALSE; /* Ignore hit */ + } + } - hit_tmp.dist = len_v3v3( (float*)vert, hit_tmp.co ); + if(transf) { + /* Inverting space transform (TODO make coeherent with the initial dist readjust) */ + space_transform_invert(transf, hit_tmp.co); + hit_tmp.dist = len_v3v3((float *)vert, hit_tmp.co); } memcpy(hit, &hit_tmp, sizeof(hit_tmp) ); @@ -289,7 +287,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa } -static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct Scene *scene) +static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc) { int i; @@ -334,12 +332,14 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S if(calc->smd->auxTarget) { - auxMesh = object_get_derived_final(scene, calc->smd->auxTarget, CD_MASK_BAREMESH); + auxMesh = object_get_derived_final(calc->smd->auxTarget); + if(!auxMesh) + return; space_transform_setup( &local2aux, calc->ob, calc->smd->auxTarget); } //After sucessufuly build the trees, start projection vertexs - if( bvhtree_from_mesh_faces(&treeData, calc->target, calc->keepDist, 4, 6) + if( bvhtree_from_mesh_faces(&treeData, calc->target, 0.0, 4, 6) && (auxMesh == NULL || bvhtree_from_mesh_faces(&auxData, auxMesh, 0.0, 4, 6))) { @@ -388,10 +388,10 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S } //Project over negative direction of axis - if(use_normal & MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR) + if(use_normal & MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR && hit.index == -1) { - float inv_no[3] = { -tmp_no[0], -tmp_no[1], -tmp_no[2] }; - + float inv_no[3]; + negate_v3_v3(inv_no, tmp_no); if(auxData.tree) normal_projection_project_vertex(0, tmp_co, inv_no, &local2aux, auxData.tree, &hit, auxData.raycast_callback, &auxData); @@ -402,6 +402,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S if(hit.index != -1) { + madd_v3_v3v3fl(hit.co, hit.co, tmp_no, calc->keepDist); interp_v3_v3v3(co, co, hit.co, weight); } } @@ -500,7 +501,7 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc) } /* Main shrinkwrap function */ -void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts) +void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts) { DerivedMesh *ss_mesh = NULL; @@ -531,7 +532,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Scene *scene, Object if(smd->target) { - calc.target = object_get_derived_final(scene, smd->target, CD_MASK_BAREMESH); + calc.target = object_get_derived_final(smd->target); //TODO there might be several "bugs" on non-uniform scales matrixs //because it will no longer be nearest surface, not sphere projection @@ -555,8 +556,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Scene *scene, Object //Using vertexs positions/normals as if a subsurface was applied if(smd->subsurfLevels) { - SubsurfModifierData ssmd; - memset(&ssmd, 0, sizeof(ssmd)); + SubsurfModifierData ssmd= {{0}}; ssmd.subdivType = ME_CC_SUBSURF; //catmull clark ssmd.levels = smd->subsurfLevels; //levels @@ -589,7 +589,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Scene *scene, Object break; case MOD_SHRINKWRAP_PROJECT: - BENCH(shrinkwrap_calc_normal_projection(&calc, scene)); + BENCH(shrinkwrap_calc_normal_projection(&calc)); break; case MOD_SHRINKWRAP_NEAREST_VERTEX: |