diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-08 13:35:48 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-09 18:09:33 +0300 |
commit | 4c4a7e84c64472e38811933646f3fefeb071b0b4 (patch) | |
tree | 5145108f3689d4a24e6ed66137165896eeba43f6 /source/blender/blenkernel/intern/shrinkwrap.c | |
parent | d2708b0f73d5f0e0a40b36da21c6a0d15405e739 (diff) |
Task scheduler: Use single parallel range function with more flexible function
Now all the fine-tuning is happening using parallel range settings structure,
which avoid passing long lists of arguments, allows extend fine-tuning further,
avoid having lots of various functions which basically does the same thing.
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r-- | source/blender/blenkernel/intern/shrinkwrap.c | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 09b0dc569cb..0f12bb0a8da 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -167,9 +167,14 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc) nearest.dist_sq = FLT_MAX; ShrinkwrapCalcCBData data = {.calc = calc, .treeData = &treeData}; - BLI_task_parallel_range_ex( - 0, calc->numVerts, &data, &nearest, sizeof(nearest), shrinkwrap_calc_nearest_vertex_cb_ex, - calc->numVerts > BKE_MESH_OMP_LIMIT, false); + ParallelRangeSettings settings; + BLI_parallel_range_settings_defaults(&settings); + settings.use_threading = (calc->numVerts > BKE_MESH_OMP_LIMIT); + settings.userdata_chunk = &nearest; + settings.userdata_chunk_size = sizeof(nearest); + BLI_task_parallel_range(0, calc->numVerts, + &data,shrinkwrap_calc_nearest_vertex_cb_ex, + &settings); free_bvhtree_from_mesh(&treeData); } @@ -463,9 +468,15 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for .auxData = auxData, .aux_tree = aux_tree, .aux_callback = aux_callback, .proj_axis = proj_axis, .local2aux = &local2aux, }; - BLI_task_parallel_range_ex( - 0, calc->numVerts, &data, &hit, sizeof(hit), shrinkwrap_calc_normal_projection_cb_ex, - calc->numVerts > BKE_MESH_OMP_LIMIT, false); + ParallelRangeSettings settings; + BLI_parallel_range_settings_defaults(&settings); + settings.use_threading = (calc->numVerts > BKE_MESH_OMP_LIMIT); + settings.userdata_chunk = &hit; + settings.userdata_chunk_size = sizeof(hit); + BLI_task_parallel_range(0, calc->numVerts, + &data, + shrinkwrap_calc_normal_projection_cb_ex, + &settings); } /* free data structures */ @@ -583,9 +594,15 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc) /* Find the nearest vertex */ ShrinkwrapCalcCBData data = {.calc = calc, .treeData = &treeData}; - BLI_task_parallel_range_ex( - 0, calc->numVerts, &data, &nearest, sizeof(nearest), shrinkwrap_calc_nearest_surface_point_cb_ex, - calc->numVerts > BKE_MESH_OMP_LIMIT, false); + ParallelRangeSettings settings; + BLI_parallel_range_settings_defaults(&settings); + settings.use_threading = (calc->numVerts > BKE_MESH_OMP_LIMIT); + settings.userdata_chunk = &nearest; + settings.userdata_chunk_size = sizeof(nearest); + BLI_task_parallel_range(0, calc->numVerts, + &data, + shrinkwrap_calc_nearest_surface_point_cb_ex, + &settings); free_bvhtree_from_mesh(&treeData); } |