diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-07-28 14:13:47 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-07-28 14:14:52 +0400 |
commit | 5bfbe64a21bea22e442bafee3f5720d5d5d28bdf (patch) | |
tree | ef9a5a18aec9476105a9c4bad662f4d443866b40 /source/blender/blenkernel/intern/shrinkwrap.c | |
parent | df01833477cc66b6bb7fe08b5c3678fcc900b664 (diff) |
Fix T40831: Shrink wrap modifier causes very high CPU usage when targeting meshes with shaped keys
Same issue as revious one -- need to start OMP threads only
when there's enough data to crunch.
Diffstat (limited to 'source/blender/blenkernel/intern/shrinkwrap.c')
-rw-r--r-- | source/blender/blenkernel/intern/shrinkwrap.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index e2cc7b84f95..757b4575b4b 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -50,6 +50,7 @@ #include "BKE_lattice.h" #include "BKE_deform.h" +#include "BKE_mesh.h" /* for OMP limits. */ #include "BKE_subsurf.h" #include "BKE_editmesh.h" @@ -135,12 +136,12 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc) OUT_OF_MEMORY(); return; } - + /* Setup nearest */ nearest.index = -1; nearest.dist_sq = FLT_MAX; #ifndef __APPLE__ -#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(treeData, calc) schedule(static) +#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(treeData, calc) schedule(static) if(calc->numVerts > BKE_MESH_OMP_LIMIT) #endif for (i = 0; i < calc->numVerts; ++i) { float *co = calc->vertexCos[i]; @@ -335,7 +336,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for { #ifndef __APPLE__ -#pragma omp parallel for private(i, hit) schedule(static) +#pragma omp parallel for private(i, hit) schedule(static) if (calc->numVerts > BKE_MESH_OMP_LIMIT) #endif for (i = 0; i < calc->numVerts; ++i) { float *co = calc->vertexCos[i]; @@ -445,7 +446,7 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc) /* Find the nearest vertex */ #ifndef __APPLE__ -#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(calc, treeData) schedule(static) +#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(calc, treeData) schedule(static) if(calc->numVerts > BKE_MESH_OMP_LIMIT) #endif for (i = 0; i < calc->numVerts; ++i) { float *co = calc->vertexCos[i]; |