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authorJacques Lucke <jacques@blender.org>2020-07-12 12:05:43 +0300
committerJacques Lucke <jacques@blender.org>2020-07-12 12:05:43 +0300
commitf319eec881866ec5d9ca84e765521883821958f7 (patch)
tree4ac4a522752835184c7048717b14cb347952b07e /source/blender/blenkernel/intern/simulation.cc
parent30ed51d60a83d89b91ea104e737895d188db8903 (diff)
Cleanup: disable debug code
Diffstat (limited to 'source/blender/blenkernel/intern/simulation.cc')
-rw-r--r--source/blender/blenkernel/intern/simulation.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 376f6fbacde..e163bb8da8d 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -732,7 +732,7 @@ static void simulation_data_update(Depsgraph *depsgraph, Scene *scene, Simulatio
fn::MFNetwork network;
ResourceCollector resources;
MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
- WM_clipboard_text_set(tree.to_dot().c_str(), false);
+ // WM_clipboard_text_set(tree.to_dot().c_str(), false);
Map<const fn::MFOutputSocket *, std::string> attribute_inputs = deduplicate_attribute_nodes(
network, network_map, tree);
fn::mf_network_optimization::constant_folding(network, resources);